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@awayjs/renderer

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import { __extends } from "tslib"; import { AssetBase } from '@awayjs/core'; /** * Provides an abstract base class for nodes in an animation blend tree. */ var AnimationNodeBase = /** @class */ (function (_super) { __extends(AnimationNodeBase, _super); /** * Creates a new <code>AnimationNodeBase</code> object. */ function AnimationNodeBase() { return _super.call(this) || this; } Object.defineProperty(AnimationNodeBase.prototype, "stateClass", { get: function () { return this._pStateClass; }, enumerable: false, configurable: true }); /** * @inheritDoc */ AnimationNodeBase.prototype.dispose = function () { }; Object.defineProperty(AnimationNodeBase.prototype, "assetType", { /** * @inheritDoc */ get: function () { return AnimationNodeBase.assetType; }, enumerable: false, configurable: true }); AnimationNodeBase.assetType = '[asset AnimationNodeBase]'; return AnimationNodeBase; }(AssetBase)); export { AnimationNodeBase };