@awayjs/graphics
Version:
AwayJS graphics classes
18 lines • 859 B
TypeScript
import { ShaderBase, _Render_RenderableBase, AnimationRegisterData } from '@awayjs/renderer';
import { AnimationElements } from '../data/AnimationElements';
import { ParticleTimeNode } from '../nodes/ParticleTimeNode';
import { ParticleAnimator } from '../ParticleAnimator';
import { ParticleStateBase } from './ParticleStateBase';
/**
* ...
*/
export declare class ParticleTimeState extends ParticleStateBase {
/** @private */
static TIME_STREAM_INDEX: number;
/** @private */
static TIME_CONSTANT_INDEX: number;
private _particleTimeNode;
constructor(animator: ParticleAnimator, particleTimeNode: ParticleTimeNode);
setRenderState(shader: ShaderBase, renderable: _Render_RenderableBase, animationElements: AnimationElements, animationRegisterData: AnimationRegisterData): void;
}
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