@awayjs/graphics
Version:
AwayJS graphics classes
25 lines • 857 B
TypeScript
import { AnimationNodeBase } from '@awayjs/renderer';
import { SkeletonBinaryLERPState } from '../states/SkeletonBinaryLERPState';
import { AnimatorBase } from '../AnimatorBase';
/**
* A skeleton animation node that uses two animation node inputs to blend a lineraly interpolated output of a skeleton pose.
*/
export declare class SkeletonBinaryLERPNode extends AnimationNodeBase {
/**
* Defines input node A to use for the blended output.
*/
inputA: AnimationNodeBase;
/**
* Defines input node B to use for the blended output.
*/
inputB: AnimationNodeBase;
/**
* Creates a new <code>SkeletonBinaryLERPNode</code> object.
*/
constructor();
/**
* @inheritDoc
*/
getAnimationState(animator: AnimatorBase): SkeletonBinaryLERPState;
}
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