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@awayjs/graphics

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/** * Options for setting the properties mode of a particle animation node. */ var ParticlePropertiesMode = /** @class */ (function () { function ParticlePropertiesMode() { } /** * Mode that defines the particle node as acting on global properties (ie. the properties set in the node constructor or the corresponding animation state). */ ParticlePropertiesMode.GLOBAL = 0; /** * Mode that defines the particle node as acting on local static properties (ie. the properties of particles set in the initialising on the animation set). */ ParticlePropertiesMode.LOCAL_STATIC = 1; /** * Mode that defines the particle node as acting on local dynamic properties (ie. the properties of the particles set in the corresponding animation state). */ ParticlePropertiesMode.LOCAL_DYNAMIC = 2; return ParticlePropertiesMode; }()); export { ParticlePropertiesMode };