@awayjs/core
Version:
AwayJS core classes
53 lines • 1.98 kB
TypeScript
import { IWaveAudioMeta } from '../audio/WaveAudio';
import { BaseAudioChannel } from './BaseAudioChannel';
import { IAudioChannel } from './IAudioChannel';
export declare class WebAudioChannel extends BaseAudioChannel implements IAudioChannel {
static maxChannels: number;
static _channels: Array<WebAudioChannel>;
static _decodeCache: Record<string, AudioBuffer>;
static _errorCache: Record<string, any>;
static _audioCtx: AudioContext;
static getOfflineContext(channels?: number, samples?: number, rate?: number): OfflineAudioContext;
static getAudioContext(): AudioContext;
private _audioCtx;
private _usingNativePanner;
private _gainNode;
private _pannerNode;
private _source;
private _currentTime;
private _volume;
private _pan;
private _groupID;
private _groupVolume;
private _groupPan;
private _startTime;
private _duration;
private _onEndedDelegate;
static stopAllSounds(channelGroup?: number): void;
static setChannelGroupVolume(value: number, channelGroup?: number): void;
get duration(): number;
get currentTime(): number;
get groupID(): number;
set groupID(value: number);
get groupVolume(): number;
set groupVolume(value: number);
get groupPan(): number;
set groupPan(value: number);
get volume(): number;
set volume(value: number);
get pan(): number;
set pan(value: number);
constructor(groupID?: number, groupVolume?: number, groupPan?: number);
restart(): boolean;
play(buffer: ArrayBuffer, offset?: number, loop?: boolean | number, id?: number, meta?: IWaveAudioMeta): void;
private stopInternally;
stop(): void;
private _decodeAndExecute;
_onDecodeComplete(buffer: AudioBuffer, meta: IWaveAudioMeta): void;
private executeBuffer;
_onError(_event: any): void;
private _onEnded;
private _disposeSource;
private removeSilent;
}
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