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@awayfl/poki-player

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AVM Player for poki games

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/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ import { b2Vec2 } from '../../Common/Math'; /// This holds the mass data computed for a shape. var b2MassData = /** @class */ (function () { function b2MassData() { /// The mass of the shape, usually in kilograms. this.mass = 0.0; /// The position of the shape's centroid relative to the shape's origin. this.center = new b2Vec2(0, 0); /// The rotational inertia of the shape. this.I = 0.0; } return b2MassData; }()); export { b2MassData };