@awayfl/poki-player
Version:
AVM Player for poki games
32 lines (31 loc) • 1.4 kB
JavaScript
/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
import { b2Vec2 } from '../../Common/Math';
/// This holds the mass data computed for a shape.
var b2MassData = /** @class */ (function () {
function b2MassData() {
/// The mass of the shape, usually in kilograms.
this.mass = 0.0;
/// The position of the shape's centroid relative to the shape's origin.
this.center = new b2Vec2(0, 0);
/// The rotational inertia of the shape.
this.I = 0.0;
}
return b2MassData;
}());
export { b2MassData };