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@awayfl/poki-player

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AVM Player for poki games

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/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ import { __extends } from "tslib"; import { b2Vec2 } from "../../Common/Math"; import { b2Shape } from "./b2Shape"; import { b2ShapeDef } from "./b2ShapeDef"; /// This structure is used to build b2ConvexArcShape. var b2ConvexArcDef = /** @class */ (function (_super) { __extends(b2ConvexArcDef, _super); function b2ConvexArcDef() { var _this = _super.call(this) || this; _this.type = b2Shape.e_convexArcShape; _this.norm = new b2Vec2(0, 1.0); _this.radius = 50; _this.offset = 0; return _this; } return b2ConvexArcDef; }(b2ShapeDef)); export { b2ConvexArcDef };