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@awayfl/poki-player

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AVM Player for poki games

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/** * Contact impulses for reporting. Impulses are used instead of forces because * sub-step forces may approach infinity for rigid body collisions. These * match up one-to-one with the contact points in b2Manifold. */ export declare class b2ContactImpulse { __fast__: boolean; normalImpulses: Array<number>; tangentImpulses: Array<number>; } //# sourceMappingURL=b2ContactImpulse.d.ts.map