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@awayfl/poki-player

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AVM Player for poki games

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# Poki Player Custom AVM Player for Poki projects ## Prerequistes ## - git ([installation instructions](https://git-scm.com/book/en/v2/Getting-Started-Installing-Git)) - Node.js ([installation instructions](https://nodejs.org/en/learn/getting-started/how-to-install-nodejs)) ## Installing ## Either use the template file [here](https://github.com/awayfl/poki-template) (recommended) or clone this repo and test your own content by typing the following into a terminal / cmd prompt / shell window: ```shell git clone https://github.com/awayfl/poki-player cd poki-player npm install ``` ## Configuration ## Open the `pokiGame.config.js` file and add some SWF files to `fileconfigs`, including a `rt_title` and `rt_filename` entry (without the .swf extension), eg: ```javascript fileconfigs: [ { rt_title: "my Awesome Flash Game", rt_filename: "my_awesome_flash_game", }, ], ``` `pokiGame.config.js` contains many additional configs (documented inline) that can be applied either global or locally to individual test SWFs. ## PokiSDK examples ## By default, `fileconfigs` contains two example SWFs for demonstrating use of the PokiSDK with AS2 and AS3 SWFs. The source for these examples can be found in `/_XFL_original`. XFL files are used to keep things git-friendly, and any SWF compiled from Adobe Animate / Flash Pro is best having its accompanying source uploaded in XFL to allow for easier testing and keep track of any modifications. You can easily save `.fla` files as `.xfl` files from any Adobe Flash IDE. > N.B. AS2 XFLs can only be opened and compiled in Adobe Flash Pro CS6 (recommended) or earlier. The SDK's most commonly used functions are: - `commercialBreak()` - `gameplayStart()` - `gameplayStop()` Use cases are described inside the example SWFs / XFLs. ## Preview ## To run a preview of your SWFs, start up the webpack development server: ```shell npm start ``` Once compilation is complete, you can view your SWFs through the links at http://localhost. Updating SWFs or any files in `/src` will auto-reload the browser. However, any changes to `pokiGame.config.js` will require a restart.