@awayfl/poki-player
Version:
AVM Player for poki games
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# Poki Player
Custom AVM Player for Poki projects
## Prerequistes ##
- git ([installation instructions](https://git-scm.com/book/en/v2/Getting-Started-Installing-Git))
- Node.js ([installation instructions](https://nodejs.org/en/learn/getting-started/how-to-install-nodejs))
## Installing ##
Either use the template file [here](https://github.com/awayfl/poki-template) (recommended) or clone this repo and test your own content by typing the following into a terminal / cmd prompt / shell window:
```shell
git clone https://github.com/awayfl/poki-player
cd poki-player
npm install
```
## Configuration ##
Open the `pokiGame.config.js` file and add some SWF files to `fileconfigs`, including a `rt_title` and `rt_filename` entry (without the .swf extension), eg:
```javascript
fileconfigs: [
{
rt_title: "my Awesome Flash Game",
rt_filename: "my_awesome_flash_game",
},
],
```
`pokiGame.config.js` contains many additional configs (documented inline) that can be applied either global or locally to individual test SWFs.
## PokiSDK examples ##
By default, `fileconfigs` contains two example SWFs for demonstrating use of the PokiSDK with AS2 and AS3 SWFs. The source for these examples can be found in `/_XFL_original`.
XFL files are used to keep things git-friendly, and any SWF compiled from Adobe Animate / Flash Pro is best having its accompanying source uploaded in XFL to allow for easier testing and keep track of any modifications. You can easily save `.fla` files as `.xfl` files from any Adobe Flash IDE.
> N.B. AS2 XFLs can only be opened and compiled in Adobe Flash Pro CS6 (recommended) or earlier.
The SDK's most commonly used functions are:
- `commercialBreak()`
- `gameplayStart()`
- `gameplayStop()`
Use cases are described inside the example SWFs / XFLs.
## Preview ##
To run a preview of your SWFs, start up the webpack development server:
```shell
npm start
```
Once compilation is complete, you can view your SWFs through the links at http://localhost. Updating SWFs or any files in `/src` will auto-reload the browser. However, any changes to `pokiGame.config.js` will require a restart.