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@awayfl/awayfl-player

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Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript

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import { b2ContactListener } from './b2ContactListener'; import { b2TimeStep } from './b2TimeStep'; import { b2Vec2 } from '../Common/Math'; import { b2Joint } from './Joints'; import { b2Body } from './b2Body'; import { b2Contact } from './Contacts/b2Contact'; import { b2ContactConstraint } from './Contacts/b2ContactConstraint'; export declare class b2Island { constructor(bodyCapacity: number /** int */, contactCapacity: number /** int */, jointCapacity: number /** int */, allocator: any, listener: b2ContactListener); Clear(): void; Solve(step: b2TimeStep, gravity: b2Vec2, correctPositions: boolean, allowSleep: boolean): void; SolveTOI(subStep: b2TimeStep): void; private static s_reportCR; Report(constraints: b2ContactConstraint[]): void; AddBody(body: b2Body): void; AddContact(contact: b2Contact): void; AddJoint(joint: b2Joint): void; m_allocator: any; m_listener: b2ContactListener; m_bodies: b2Body[]; m_contacts: b2Contact[]; m_joints: b2Joint[]; m_bodyCount: number /** int */; m_jointCount: number /** int */; m_contactCount: number /** int */; m_bodyCapacity: number /** int */; m_contactCapacity: number /** int */; m_jointCapacity: number /** int */; m_positionIterationCount: number /** int */; } //# sourceMappingURL=b2Island.d.ts.map