@awayfl/awayfl-player
Version:
Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript
31 lines • 1.37 kB
TypeScript
import { b2ContactListener } from './b2ContactListener';
import { b2TimeStep } from './b2TimeStep';
import { b2Vec2 } from '../Common/Math';
import { b2Joint } from './Joints';
import { b2Body } from './b2Body';
import { b2Contact } from './Contacts/b2Contact';
import { b2ContactConstraint } from './Contacts/b2ContactConstraint';
export declare class b2Island {
constructor(bodyCapacity: number /** int */, contactCapacity: number /** int */, jointCapacity: number /** int */, allocator: any, listener: b2ContactListener);
Clear(): void;
Solve(step: b2TimeStep, gravity: b2Vec2, correctPositions: boolean, allowSleep: boolean): void;
SolveTOI(subStep: b2TimeStep): void;
private static s_reportCR;
Report(constraints: b2ContactConstraint[]): void;
AddBody(body: b2Body): void;
AddContact(contact: b2Contact): void;
AddJoint(joint: b2Joint): void;
m_allocator: any;
m_listener: b2ContactListener;
m_bodies: b2Body[];
m_contacts: b2Contact[];
m_joints: b2Joint[];
m_bodyCount: number /** int */;
m_jointCount: number /** int */;
m_contactCount: number /** int */;
m_bodyCapacity: number /** int */;
m_contactCapacity: number /** int */;
m_jointCapacity: number /** int */;
m_positionIterationCount: number /** int */;
}
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