UNPKG

@awayfl/awayfl-player

Version:

Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript

40 lines 1.63 kB
import { b2Shape } from './b2Shape'; import { b2XForm, b2Vec2 } from '../../Common/Math'; import { b2AABB } from '../b2AABB'; import { b2OBB } from '../b2OBB'; import { b2ShapeDef } from './b2ShapeDef'; import { b2Segment } from '../b2Segment'; import { b2MassData } from './b2MassData'; export declare class b2PolygonShape extends b2Shape { TestPoint(xf: b2XForm, p: b2Vec2): boolean; TestSegment(xf: b2XForm, lambda: number[], // float ptr normal: b2Vec2, // ptr segment: b2Segment, maxLambda: number): boolean; private static s_computeMat; ComputeAABB(aabb: b2AABB, xf: b2XForm): void; private static s_sweptAABB1; private static s_sweptAABB2; ComputeSweptAABB(aabb: b2AABB, transform1: b2XForm, transform2: b2XForm): void; ComputeMass(massData: b2MassData): void; GetOBB(): b2OBB; GetCentroid(): b2Vec2; GetVertexCount(): number /** int */; GetVertices(): b2Vec2[]; GetCoreVertices(): b2Vec2[]; GetNormals(): b2Vec2[]; GetFirstVertex(xf: b2XForm): b2Vec2; Centroid(xf: b2XForm): b2Vec2; private s_supportVec; Support(xf: b2XForm, dX: number, dY: number): b2Vec2; constructor(def: b2ShapeDef); UpdateSweepRadius(center: b2Vec2): void; m_centroid: b2Vec2; m_obb: b2OBB; m_vertices: b2Vec2[]; m_normals: b2Vec2[]; m_coreVertices: b2Vec2[]; m_vertexCount: number /** int */; static ComputeCentroid(vs: b2Vec2[], count: number /** int */): b2Vec2; static ComputeOBB(obb: b2OBB, vs: b2Vec2[], count: number /** int */): void; } //# sourceMappingURL=b2PolygonShape.d.ts.map