UNPKG

@awayfl/awayfl-player

Version:

Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript

41 lines 1.37 kB
import { b2Vec2 } from '../../Common/Math'; import { b2TimeStep } from '../b2TimeStep'; import { b2Joint, b2DistanceJointDef } from '../Joints'; /** * A distance joint constrains two points on two bodies * to remain at a fixed distance from each other. You can view * this as a massless, rigid rod. * @see b2DistanceJointDef */ export declare class b2DistanceJoint extends b2Joint { /** @inheritDoc */ GetAnchorA(): b2Vec2; /** @inheritDoc */ GetAnchorB(): b2Vec2; /** @inheritDoc */ GetReactionForce(inv_dt: number): b2Vec2; /** @inheritDoc */ GetReactionTorque(inv_dt: number): number; GetLength(): number; SetLength(length: number): void; GetFrequency(): number; SetFrequency(hz: number): void; GetDampingRatio(): number; SetDampingRatio(ratio: number): void; /** @private */ constructor(def: b2DistanceJointDef); InitVelocityConstraints(step: b2TimeStep): void; SolveVelocityConstraints(step: b2TimeStep): void; SolvePositionConstraints(baumgarte: number): boolean; private m_localAnchor1; private m_localAnchor2; private m_u; private m_frequencyHz; private m_dampingRatio; private m_gamma; private m_bias; private m_impulse; private m_mass; private m_length; } //# sourceMappingURL=b2DistanceJoint.d.ts.map