@awayfl/awayfl-player
Version:
Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript
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text/typescript
/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
import { b2Settings } from '../../Common/b2Settings';
import { b2ContactConstraintPoint } from './b2ContactConstraintPoint';
import { b2Vec2 } from '../../Common/Math';
import { b2Manifold } from '../../Collision/b2Manifold';
import { b2Body } from '../b2Body';
export class b2ContactConstraint {
constructor() {
this.points = new Array(b2Settings.b2_maxManifoldPoints);
for (let i: number /** int */ = 0; i < b2Settings.b2_maxManifoldPoints; i++) {
this.points[i] = new b2ContactConstraintPoint();
}
}
public points: b2ContactConstraintPoint[];
public normal: b2Vec2=new b2Vec2();
public manifold: b2Manifold;
public body1: b2Body;
public body2: b2Body;
public friction: number;
public restitution: number;
public pointCount: number /** int */;
}