@awayfl/awayfl-player
Version:
Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript
34 lines (29 loc) • 1.03 kB
text/typescript
import { b2Contact } from '../Contacts';
import { b2Fixture } from '../b2Fixture';
import { b2Body } from '../b2Body';
import { b2CircleShape } from '../../Collision/Shapes/b2CircleShape';
import { b2Collision } from '../../Collision/b2Collision';
/**
* @private
*/
export class b2CircleContact extends b2Contact {
public static Create(allocator: any): b2Contact {
return new b2CircleContact();
}
public static Destroy(contact: b2Contact, allocator: any): void {
//
}
public Reset(fixtureA: b2Fixture, fixtureB: b2Fixture): void {
super.Reset(fixtureA, fixtureB);
//b2Settings.b2Assert(m_shape1.m_type == b2Shape.e_circleShape);
//b2Settings.b2Assert(m_shape2.m_type == b2Shape.e_circleShape);
}
//~b2CircleContact() {}
public Evaluate(): void {
const bA: b2Body = this.m_fixtureA.GetBody();
const bB: b2Body = this.m_fixtureB.GetBody();
b2Collision.CollideCircles(this.m_manifold,
this.m_fixtureA.GetShape() as b2CircleShape, bA.m_xf,
this.m_fixtureB.GetShape() as b2CircleShape, bB.m_xf);
}
}