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@awayfl/awayfl-player

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Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript

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import { b2ContactID } from './b2ContactID'; /** * We use contact ids to facilitate warm starting. */ export class Features { readonly __fast__ = true; /** * The edge that defines the outward contact normal. */ public get referenceEdge(): number /** int */{ return this._referenceEdge; } public set referenceEdge(value: number /** int */) { this._referenceEdge = value; this._m_id._key = (this._m_id._key & 0xffffff00) | (this._referenceEdge & 0x000000ff); } public _referenceEdge: number /** int */; /** * The edge most anti-parallel to the reference edge. */ public get incidentEdge(): number /** int */{ return this._incidentEdge; } public set incidentEdge(value: number /** int */) { this._incidentEdge = value; this._m_id._key = (this._m_id._key & 0xffff00ff) | ((this._incidentEdge << 8) & 0x0000ff00); } public _incidentEdge: number /** int */; /** * The vertex (0 or 1) on the incident edge that was clipped. */ public get incidentVertex(): number /** int */{ return this._incidentVertex; } public set incidentVertex(value: number /** int */) { this._incidentVertex = value; this._m_id._key = (this._m_id._key & 0xff00ffff) | ((this._incidentVertex << 16) & 0x00ff0000); } public _incidentVertex: number /** int */; /** * A value of 1 indicates that the reference edge is on shape2. */ public get flip(): number /** int */{ return this._flip; } public set flip(value: number /** int */) { this._flip = value; this._m_id._key = (this._m_id._key & 0x00ffffff) | ((this._flip << 24) & 0xff000000); } public _flip: number /** int */; public _m_id: b2ContactID; }