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@awayfl/awayfl-player

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Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript

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/* * Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ import { Features } from './Features'; // We use contact ids to facilitate warm starting. var b2ContactID = /** @class */ (function () { function b2ContactID() { this.features = new Features(); this.features._m_id = this; } b2ContactID.prototype.Set = function (id) { this.key = id._key; }; b2ContactID.prototype.Copy = function () { var id = new b2ContactID(); id.key = this.key; return id; }; Object.defineProperty(b2ContactID.prototype, "key", { get: function () { return this._key; }, set: function (value /** uint */) { this._key = value; this.features._referenceEdge = this._key & 0x000000ff; this.features._incidentEdge = ((this._key & 0x0000ff00) >> 8) & 0x000000ff; this.features._incidentVertex = ((this._key & 0x00ff0000) >> 16) & 0x000000ff; this.features._flip = ((this._key & 0xff000000) >> 24) & 0x000000ff; }, enumerable: false, configurable: true }); return b2ContactID; }()); export { b2ContactID };