@awayfl/awayfl-player
Version:
Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript
37 lines (36 loc) • 1.63 kB
JavaScript
/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
import { b2Vec2 } from '../Common/Math';
// A manifold for two touching convex shapes.
var b2AABB = /** @class */ (function () {
function b2AABB() {
this.lowerBound = new b2Vec2(); ///< the lower vertex
this.upperBound = new b2Vec2(); ///< the upper vertex
}
/// Verify that the bounds are sorted.
b2AABB.prototype.IsValid = function () {
//b2Vec2 d = upperBound - lowerBound;;
var dX = this.upperBound.x - this.lowerBound.x;
var dY = this.upperBound.y - this.lowerBound.y;
var valid = dX >= 0.0 && dY >= 0.0;
valid = valid && this.lowerBound.IsValid() && this.upperBound.IsValid();
return valid;
};
return b2AABB;
}());
export { b2AABB };