@awayfl/awayfl-player
Version:
Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript
23 lines • 722 B
TypeScript
/**
* This holds contact filtering data.
*/
export declare class b2FilterData {
__fast__: boolean;
Copy(): b2FilterData;
/**
* The collision category bits. Normally you would just set one bit.
*/
categoryBits: number /** uint */;
/**
* The collision mask bits. This states the categories that this
* shape would accept for collision.
*/
maskBits: number /** uint */;
/**
* Collision groups allow a certain group of objects to never collide (negative)
* or always collide (positive). Zero means no collision group. Non-zero group
* filtering always wins against the mask bits.
*/
groupIndex: number /** int */;
}
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