@awayfl/awayfl-player
Version:
Flash Player emulator for executing SWF files (published for FP versions 6 and up) in javascript
45 lines • 1.94 kB
TypeScript
import { b2Vec2, b2Mat22, b2Transform } from '../Math';
/**
* @private
*/
export declare class b2Math {
/**
* This function is used to ensure that a floating point number is
* not a NaN or infinity.
*/
static IsValid(x: number): boolean;
static Dot(a: b2Vec2, b: b2Vec2): number;
static CrossVV(a: b2Vec2, b: b2Vec2): number;
static CrossVF(a: b2Vec2, s: number): b2Vec2;
static CrossFV(s: number, a: b2Vec2): b2Vec2;
static MulMV(A: b2Mat22, v: b2Vec2): b2Vec2;
static MulTMV(A: b2Mat22, v: b2Vec2): b2Vec2;
static MulX(T: b2Transform, v: b2Vec2): b2Vec2;
static MulXT(T: b2Transform, v: b2Vec2): b2Vec2;
static AddVV(a: b2Vec2, b: b2Vec2): b2Vec2;
static SubtractVV(a: b2Vec2, b: b2Vec2): b2Vec2;
static Distance(a: b2Vec2, b: b2Vec2): Number;
static DistanceSquared(a: b2Vec2, b: b2Vec2): Number;
static MulFV(s: number, a: b2Vec2): b2Vec2;
static AddMM(A: b2Mat22, B: b2Mat22): b2Mat22;
static MulMM(A: b2Mat22, B: b2Mat22): b2Mat22;
static MulTMM(A: b2Mat22, B: b2Mat22): b2Mat22;
static Abs(a: number): number;
static AbsV(a: b2Vec2): b2Vec2;
static AbsM(A: b2Mat22): b2Mat22;
static Min(a: number, b: number): number;
static MinV(a: b2Vec2, b: b2Vec2): b2Vec2;
static Max(a: number, b: number): number;
static MaxV(a: b2Vec2, b: b2Vec2): b2Vec2;
static Clamp(a: number, low: number, high: number): number;
static ClampV(a: b2Vec2, low: b2Vec2, high: b2Vec2): b2Vec2;
static Swap(a: Array<any>, b: Array<any>): void;
static Random(): number;
static RandomRange(lo: number, hi: number): Number;
static NextPowerOfTwo(x: number /** uint */): number /** uint */;
static IsPowerOfTwo(x: number /** uint */): boolean;
static readonly b2Vec2_zero: b2Vec2;
static readonly b2Mat22_identity: b2Mat22;
static readonly b2Transform_identity: b2Transform;
}
//# sourceMappingURL=b2Math.d.ts.map