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@awayfl/avm2

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Virtual machine for executing AS3 code

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import { Multiname } from '../abc/lazy/Multiname'; import { Bytecode } from '../abc/ops'; import { ASObject } from '../nat/ASObject'; import { AXCallable } from '../run/AXCallable'; import { AXObject } from '../run/AXObject'; import { AXClass } from '../run/AXClass'; import { ASFunction } from '../nat/ASFunction'; export declare class BaseVector extends ASObject { axGetProperty(mn: Multiname): any; axSetProperty(mn: Multiname, value: any, bc: Bytecode): void; axGetPublicProperty(nm: any): any; axSetPublicProperty(nm: any, value: any): void; axNextName(index: number): any; /** * Throws exceptions for the cases where Flash does, and returns false if the callback * is null or undefined. In that case, the calling function returns its default value. */ checkVectorMethodArgs(callback: AXCallable, thisObject: any): boolean; } export declare class Vector extends ASObject { static axIsType(x: AXObject): boolean; } export declare class GenericVector extends BaseVector { static axClass: typeof GenericVector; static CASEINSENSITIVE: number; static DESCENDING: number; static UNIQUESORT: number; static RETURNINDEXEDARRAY: number; static NUMERIC: number; static classInitializer(): void; static axApply(_: AXObject, args: any[]): any; static defaultCompareFunction(a: any, b: any): number; static compare(a: any, b: any, options: any, compareFunction: any): number; axClass: AXClass; static type: AXClass; static defaultValue: any; private _fixed; private _buffer; constructor(length?: number, fixed?: boolean); private _fill; /** * Can't use Array.prototype.toString because it doesn't print |null|s the same way as AS3. */ toString(): string; toLocaleString(): string; sort(sortBehavior?: ASFunction | number): this; /** * Executes a |callback| function with three arguments: element, index, the vector itself as * well as passing the |thisObject| as |this| for each of the elements in the vector. If any of * the callbacks return |false| the function terminates, otherwise it returns |true|. */ every(callback: AXCallable, thisObject: Object): boolean; /** * Filters the elements for which the |callback| method returns |true|. The |callback| function * is called with three arguments: element, index, the vector itself as well as passing the * |thisObject| as |this| for each of the elements in the vector. */ filter(callback: any, thisObject: any): GenericVector; map(callback: any, thisObject: any): GenericVector; some(callback: any, thisObject: any): boolean; forEach(callback: any, thisObject: any): void; join(separator?: string): string; indexOf(searchElement: any, fromIndex?: number): number; lastIndexOf(searchElement: any, fromIndex?: number): number; push(arg1?: any, arg2?: any, arg3?: any, arg4?: any, arg5?: any, arg6?: any, arg7?: any, arg8?: any): void; pop(): any; concat(): any; reverse(): this; _coerce(v: any): any; shift(): any; unshift(): void; slice(start?: number, end?: number): GenericVector; splice(start: number, deleteCount_: number): GenericVector; get length(): number; set length(value: number); set fixed(f: boolean); get fixed(): boolean; get value(): any[]; _checkFixed(): void; axGetNumericProperty(nm: number): any; axSetNumericProperty(nm: number, v: any): void; axHasPropertyInternal(mn: Multiname): boolean; axNextValue(index: number): any; axNextNameIndex(index: number): number; } //# sourceMappingURL=GenericVector.d.ts.map