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@avdl/martinez

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TypeScript library for polygon boolean operations

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import type { Point } from "../types"; import { Segment } from "../types"; /** * Represents a sweep event in the Martinez-Rueda clipping algorithm */ export declare class SweepEvent { private _point; private _isLeftEndpoint; private _polygonLabel; private _otherEvent; private _isInsideOutsideTransition; private _edgeType; private _isInsideOtherPolygon; private _positionInSweepLine; constructor(point: Point, isLeftEndpoint: boolean, polygonLabel: number, otherEvent: SweepEvent | null, edgeType?: number); /** * Return the line segment associated to the SweepEvent */ getSegment(): Segment; /** * Check if the line segment (point, other->point) is below a given point */ isSegmentBelowPoint(testPoint: Point): boolean; /** * Check if the line segment (point, other->point) is above a given point */ isSegmentAbovePoint(testPoint: Point): boolean; get point(): Point; set point(value: Point); get isLeftEndpoint(): boolean; set isLeftEndpoint(value: boolean); get polygonLabel(): number; set polygonLabel(value: number); get otherEvent(): SweepEvent | null; set otherEvent(value: SweepEvent | null); get isInsideOutsideTransition(): boolean; set isInsideOutsideTransition(value: boolean); get edgeType(): number; set edgeType(value: number); get isInsideOtherPolygon(): boolean; set isInsideOtherPolygon(value: boolean); get positionInSweepLine(): number | null; set positionInSweepLine(value: number | null); segment(): Segment; below(testPoint: Point): boolean; above(testPoint: Point): boolean; } //# sourceMappingURL=SweepEvent.d.ts.map