UNPKG

@aurigma/design-atoms

Version:

Design Atoms is a part of Customer's Canvas SDK which allows for manipulating individual design elements through your code.

42 lines 1.77 kB
export function isNativeMouseEvent(e) { return e.eventType === NativeEventType.MouseDown || e.eventType === NativeEventType.MouseUp || e.eventType === NativeEventType.MouseMove; } export var NativeEventType; (function (NativeEventType) { NativeEventType[NativeEventType["MouseDown"] = 0] = "MouseDown"; NativeEventType[NativeEventType["MouseUp"] = 1] = "MouseUp"; NativeEventType[NativeEventType["MouseMove"] = 2] = "MouseMove"; NativeEventType[NativeEventType["TouchStart"] = 3] = "TouchStart"; NativeEventType[NativeEventType["TouchEnd"] = 4] = "TouchEnd"; NativeEventType[NativeEventType["TouchMove"] = 5] = "TouchMove"; NativeEventType[NativeEventType["KeyDown"] = 6] = "KeyDown"; NativeEventType[NativeEventType["KeyUp"] = 7] = "KeyUp"; NativeEventType[NativeEventType["Wheel"] = 8] = "Wheel"; })(NativeEventType || (NativeEventType = {})); export var InputType; (function (InputType) { InputType["Click"] = "Click"; InputType["Transform"] = "Transform"; InputType["PointerDown"] = "PointerDown"; InputType["Move"] = "Move"; InputType["LongTap"] = "LongTap"; InputType["Key"] = "Key"; InputType["Wheel"] = "Wheel"; InputType["Hover"] = "Hover"; })(InputType || (InputType = {})); export var Button; (function (Button) { Button["None"] = "None"; Button["Primary"] = "Primary"; Button["Secondary"] = "Secondary"; Button["Tertiary"] = "Tertiary"; })(Button || (Button = {})); export var InputState; (function (InputState) { InputState["Started"] = "Started"; InputState["InProgress"] = "InProgress"; InputState["Finished"] = "Finished"; })(InputState || (InputState = {})); //# sourceMappingURL=IInputManager.js.map