@aurigma/design-atoms
Version:
Design Atoms is a part of Customer's Canvas SDK which allows for manipulating individual design elements through your code.
50 lines (49 loc) • 2.12 kB
TypeScript
import { EventWithSenderArg } from "@aurigma/design-atoms-model/EventObject";
import { RectangleF, Transform } from "@aurigma/design-atoms-model/Math";
import { ITextEditor } from "@aurigma/design-atoms-text/TextEditor/Interfaces/ITextEditor";
import { TextEditorController } from "./TextEditorController";
import { IPointerParams, IKeyboardEventParams } from "./../Input/InputManager/IInputManager";
import { ICanvas } from "../ICanvas";
export declare type StaticTextChangedEventData = {
rect: RectangleF;
canvas: HTMLCanvasElement;
};
export declare type StaticTextChangedHandler = (data: StaticTextChangedEventData) => void;
/**
* Manages a text editor (TextWhizz or mobile versions).
*/
export interface ITextEditorController {
isMobile: boolean;
ready: boolean;
failed: boolean;
isStatic: boolean;
isActive: boolean;
isInEdit: boolean;
isCropped: boolean;
enteredEditModeEvent: EventWithSenderArg<TextEditorController, unknown>;
exitedEditModeEvent: EventWithSenderArg<TextEditorController, unknown>;
activeTextEditor: ITextEditor;
initialize(): Promise<void>;
enterEditMode(x: number, y: number): Promise<void>;
exitEditMode(isStayActive: boolean): Promise<void>;
updateItemHandler(newFrame?: RectangleF): void;
bindToCanvas(canvas: ICanvas): void;
unbindFromCanvas(): void;
add_staticTextImageChanged(handler: StaticTextChangedHandler): void;
remove_staticTextImageChanged(handler: StaticTextChangedHandler): void;
dispose(): any;
processKeyEvent(e: IKeyboardEventParams): Promise<boolean>;
processMouseEvent(e: IPointerParams, mouseOverCurrent: boolean): Promise<boolean>;
clearText(): void;
updateText(source: string, force?: boolean): Promise<void>;
transformText(transform: Transform): void;
measureText(extendToBlackBox?: boolean): RectangleF;
measureTextFrame(): RectangleF;
redrawText(): any;
canRedo: boolean;
canUndo: boolean;
undo(): void;
redo(): void;
redrawActiveText(): any;
waitUpdate(): Promise<void>;
}