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@aurigma/design-atoms

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Design Atoms is a part of Customer's Canvas SDK which allows for manipulating individual design elements through your code.

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var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; import { BaseInputHandler } from "../BaseInputHandler"; import { DefaultKeyInputHandler } from "./DefaultKeyInputHandler"; import { DefaultMouseInputHandler } from "./DefaultMouseInputHandler"; import { DefaultTouchInputHandler } from "./DefaultTouchInputHandler"; import Environment from "@aurigma/design-atoms-model/Utils/Environment"; // Standard ? var DefaultInputHandler = /** @class */ (function (_super) { __extends(DefaultInputHandler, _super); function DefaultInputHandler(inputManager, _canvas, _commandManager, _eventManager) { var _this = _super.call(this, inputManager) || this; _this._canvas = _canvas; _this._commandManager = _commandManager; _this._eventManager = _eventManager; _this._hitTestManager = _this._canvas.hitTestManager; _this._keyInputHandler = new DefaultKeyInputHandler(_this._commandManager, _this._canvas, _this._selectionHandler); _this._selectionHandler.unlock(); if (Environment.IsTouchDevice()) { _this._touchInputHandler = new DefaultTouchInputHandler(_this._commandManager, _this._selectionHandler, _this._eventManager, _this._hitTestManager, _this._canvas.dndHandler, _this._canvas, _this._canvas.rotateHandler); _this._currentInputHandler = _this._touchInputHandler; } else { _this._mouseInputHandler = new DefaultMouseInputHandler(_this._commandManager, _this._selectionHandler, _this._rubberbandHandler, _this._eventManager, _this._hitTestManager, _this._canvas.dndHandler, _this._canvas, _this._canvas.rotateHandler); _this._currentInputHandler = _this._mouseInputHandler; } return _this; } Object.defineProperty(DefaultInputHandler.prototype, "_selectionHandler", { get: function () { return this._canvas.selection; }, enumerable: true, configurable: true }); Object.defineProperty(DefaultInputHandler.prototype, "_rubberbandHandler", { get: function () { return this._canvas.rubberbandHandler; }, enumerable: true, configurable: true }); DefaultInputHandler.prototype._onClick = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { if (params.isMobile) { this._touchInputHandler.onTap(params); } else { this._mouseInputHandler.onClick(params); } return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onMove = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._currentInputHandler.onMove(params); params.preventDefault(); return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onDoubleClick = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._currentInputHandler.onDoubleClick(params); return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onPointerDown = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._currentInputHandler.onPointerDown(params); return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onHover = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._mouseInputHandler.onHover(params); return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onKey = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._keyInputHandler.onKeyInput(params); this._mouseInputHandler.spacePressed = this._keyInputHandler.spacePressed; return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onLongTap = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._touchInputHandler.onLongTap(params); return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onTransform = function (params) { return __awaiter(this, void 0, void 0, function () { return __generator(this, function (_a) { this._touchInputHandler.onTransform(params); return [2 /*return*/]; }); }); }; DefaultInputHandler.prototype._onWheel = function (params) { return __awaiter(this, void 0, void 0, function () { var isMouse, coeff, zoomDelta, curentZoom; return __generator(this, function (_a) { if (params.ctrlKey) { isMouse = Number.isInteger(params.delta.y); coeff = isMouse ? -0.001 : -0.01; zoomDelta = params.delta.y * coeff; curentZoom = this._canvas.zoom; this._canvas.viewer.setZoom(curentZoom + zoomDelta); params.preventDefault(); } return [2 /*return*/]; }); }); }; return DefaultInputHandler; }(BaseInputHandler)); export { DefaultInputHandler }; //# sourceMappingURL=DefaultInputHandler.js.map