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@aurigma/design-atoms-model

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Design Atoms is a part of Customer's Canvas SDK which allows for manipulating individual design elements through your code.

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var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; import { PropertyChanged } from "../Decorators/PropertyChanged"; import { ModelComponent } from "../ModelComponent"; var ViolationSettings = /** @class */ (function (_super) { __extends(ViolationSettings, _super); function ViolationSettings(defaultValue) { var _this = _super.call(this) || this; _this.type = ViolationSettings.type; if (defaultValue == null) defaultValue = true; _this["_allowSafetyLines"] = defaultValue; _this["_allowRegion"] = defaultValue; _this["_allowBleedArea"] = defaultValue; return _this; } ViolationSettings.prototype.clone = function (targetObject) { if (targetObject === void 0) { targetObject = null; } var clone = targetObject !== null && targetObject !== void 0 ? targetObject : new ViolationSettings(); clone.allowSafetyLines = this.allowSafetyLines; clone.allowRegion = this.allowRegion; clone.allowBleedArea = this.allowBleedArea; return clone; }; ViolationSettings.prototype.equals = function (p) { return this.type === p.type && this.allowSafetyLines === p.allowSafetyLines && this.allowRegion === p.allowRegion && this.allowBleedArea === p.allowBleedArea; }; ViolationSettings.type = "ViolationSettings"; __decorate([ PropertyChanged(), __metadata("design:type", Boolean) ], ViolationSettings.prototype, "allowSafetyLines", void 0); __decorate([ PropertyChanged(), __metadata("design:type", Boolean) ], ViolationSettings.prototype, "allowRegion", void 0); __decorate([ PropertyChanged(), __metadata("design:type", Boolean) ], ViolationSettings.prototype, "allowBleedArea", void 0); return ViolationSettings; }(ModelComponent)); export { ViolationSettings }; //# sourceMappingURL=ViolationSettings.js.map