@atomist/sdm
Version:
Atomist Software Delivery Machine SDK
127 lines (114 loc) • 4.01 kB
text/typescript
/*
* Copyright © 2020 Atomist, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { logger } from "@atomist/automation-client/lib/util/logger";
import { doWithRetry, RetryOptions } from "@atomist/automation-client/lib/util/retry";
import { ExecuteGoalResult } from "../ExecuteGoalResult";
import { Goal, GoalDefinition } from "../Goal";
import { ExecuteGoal, GoalInvocation } from "../GoalInvocation";
import { goal } from "../GoalWithFulfillment";
/**
* Minimum information needed to create a goal
*/
export interface EssentialGoalInfo extends Partial<GoalDefinition> {
displayName: string;
}
/**
* Rules for waiting for a predicated goal.
* Specify timeout in seconds or milliseconds.
*/
export interface WaitRules {
timeoutSeconds?: number;
timeoutMillis?: number;
retries?: number;
condition: (gi: GoalInvocation) => Promise<boolean>;
}
const DefaultWaitRules: Partial<WaitRules> = {
timeoutSeconds: 1,
retries: 1000,
};
/**
* Create a goal from the given executor, waiting until a condition is satisfied,
* with a given timeout.
* @param {EssentialGoalInfo} egi
* @param {ExecuteGoal} goalExecutor
* @param w rules for waiting
* @return {Goal}
*/
export function createPredicatedGoal(egi: EssentialGoalInfo, goalExecutor: ExecuteGoal, w: WaitRules): Goal {
return goal(egi, createPredicatedGoalExecutor(egi.displayName, goalExecutor, w));
}
/**
* Wrap provided ExecuteGoal instance with WaitRules processing
* @param {string} uniqueName
* @param {ExecuteGoal} goalExecutor
* @param w rules for waiting
* @return {ExecuteGoal}
*/
export function createPredicatedGoalExecutor(
uniqueName: string,
goalExecutor: ExecuteGoal,
w: WaitRules,
unref: boolean = true,
): ExecuteGoal {
if (!!w.timeoutSeconds && !!w.timeoutMillis) {
throw new Error("Invalid combination: Cannot specify timeoutSeconds and timeoutMillis: Choose one");
}
const waitRulesToUse: WaitRules = {
...DefaultWaitRules,
...w,
};
waitRulesToUse.timeoutMillis = waitRulesToUse.timeoutMillis || 1000 * w.timeoutSeconds;
return async gi => {
let tries = 1;
while (true) {
if (tries > waitRulesToUse.retries) {
throw new Error(`Goal '${uniqueName}' timed out after max retries: ${JSON.stringify(waitRulesToUse)}`);
}
if (await waitRulesToUse.condition(gi)) {
return goalExecutor(gi);
}
tries++;
logger.debug("Waiting %dms for '%s'", waitRulesToUse.timeoutMillis, uniqueName);
await wait(waitRulesToUse.timeoutMillis, unref);
}
};
}
export function createRetryingGoalExecutor(
uniqueName: string,
goalExecutor: ExecuteGoal,
retry: RetryOptions,
): ExecuteGoal {
return gi =>
doWithRetry<void | ExecuteGoalResult>(
async () => {
const result = await goalExecutor(gi);
if (!!result && result.code !== 0) {
throw new Error(`Goal '${uniqueName}' failed with non-zero code`);
}
return result;
},
`Invoking goal '${uniqueName}'`,
{ log: false, ...retry },
);
}
function wait(timeoutMillis: number, unref: boolean): Promise<void> {
return new Promise<void>(resolve => {
const timer = setTimeout(resolve, timeoutMillis);
if (unref) {
timer.unref();
}
});
}