@atomist/sdm
Version:
Atomist Software Delivery Machine SDK
51 lines • 2.31 kB
JavaScript
;
/*
* Copyright © 2020 Atomist, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
Object.defineProperty(exports, "__esModule", { value: true });
exports.skill = void 0;
const configuration_1 = require("@atomist/automation-client/lib/configuration");
const GoalWithFulfillment_1 = require("../../../api/goal/GoalWithFulfillment");
const resolvePlaceholder_1 = require("../../machine/yaml/resolvePlaceholder");
const array_1 = require("../../util/misc/array");
const goalCaching_1 = require("../cache/goalCaching");
function skill(name, registration, options = {}) {
const { uniqueName, parameters, input, output, secrets } = options;
const g = GoalWithFulfillment_1.goal({ displayName: uniqueName, uniqueName: uniqueName || name }).with({
name: name.replace(/ /g, "_"),
registration,
});
if (!!parameters || !!input || !!output || !!secrets) {
g.plan = async (pli) => {
const { push } = pli;
await configuration_1.resolvePlaceholders(parameters, v => resolvePlaceholder_1.resolvePlaceholder(v, {
sha: pli.push.after.sha,
branch: pli.push.branch,
repo: {
owner: push.repo.owner,
name: push.repo.name,
providerId: push.repo.org.provider.providerId,
},
push: pli.push,
}, pli, {}, true));
return {
parameters: Object.assign(Object.assign({}, (parameters || {})), { [goalCaching_1.CacheInputGoalDataKey]: array_1.toArray(input), [goalCaching_1.CacheOutputGoalDataKey]: array_1.toArray(output), "@atomist/sdm/secrets": secrets }),
};
};
}
return g;
}
exports.skill = skill;
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