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@atlassian/aui

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Atlassian User Interface Framework

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// tipsy, facebook style tooltips for jquery // version 1.0.0a // (c) 2008-2010 jason frame [jason@onehackoranother.com] // released under the MIT license // // Modified by Atlassian // https://github.com/atlassian/tipsy/tree/9095e37c7570c14acf0dbf040bb2466a0e2f23d4 (function($) { function maybeCall(thing, ctx) { return (typeof thing == 'function') ? (thing.call(ctx)) : thing; }; function isElementInDOM(ele) { while (ele = ele.parentNode) { if (ele == document) return true; } return false; }; var tipsyIDcounter = 0; function tipsyID() { var tipsyID = tipsyIDcounter++; return "tipsyuid" + tipsyID; }; function Tipsy(element, options) { this.$element = $(element); this.options = options; this.enabled = true; this.fixTitle(); }; Tipsy.prototype = { show: function() { // if element is not in the DOM then don't show the Tipsy and return early if (!isElementInDOM(this.$element[0])) { return; } var title = this.getTitle(); if (title && this.enabled) { var $tip = this.tip(); $tip.find('.tipsy-inner')[this.options.html ? 'html' : 'text'](title); $tip[0].className = 'tipsy'; // reset classname in case of dynamic gravity $tip.remove().css({top: 0, left: 0, visibility: 'hidden', display: 'block'}).appendTo(document.body); var that = this; function tipOver() { that.hoverTooltip = true; } function tipOut() { if (that.hoverState == 'in') return; // If field is still focused. that.hoverTooltip = false; if (that.options.trigger != 'manual') { var eventOut = that.options.trigger == 'hover' ? 'mouseleave.tipsy' : 'blur.tipsy'; that.$element.trigger(eventOut); } } if (this.options.hoverable) { $tip.hover(tipOver, tipOut); } if (this.options.className) { $tip.addClass(maybeCall(this.options.className, this.$element[0])); } var pos = $.extend({}, this.$element.offset(), { width: this.$element[0].getBoundingClientRect().width, height: this.$element[0].getBoundingClientRect().height }); var tipCss = {}; var actualWidth = $tip[0].offsetWidth, actualHeight = $tip[0].offsetHeight; var gravity = maybeCall(this.options.gravity, this.$element[0]); if (gravity.length === 2) { if (gravity.charAt(1) === 'w') { tipCss.left = pos.left + pos.width / 2 - 15; } else { tipCss.left = pos.left + pos.width / 2 - actualWidth + 15; } } switch (gravity.charAt(0)) { case 'n': // left could already be set if gravity is 'nw' or 'ne' if (typeof tipCss.left === 'undefined') { tipCss.left = pos.left + pos.width / 2 - actualWidth / 2; } tipCss.top = pos.top + pos.height + this.options.offset; break; case 's': // left could already be set if gravity is 'sw' or 'se' if (typeof tipCss.left === 'undefined') { tipCss.left = pos.left + pos.width / 2 - actualWidth / 2; // We need to apply the left positioning and then recalculate the tooltip height // If the tooltip is positioned close to the right edge of the window, it could cause // the tooltip text to overflow and change height. $tip.css(tipCss); actualHeight = $tip[0].offsetHeight; } tipCss.top = pos.top - actualHeight - this.options.offset; break; case 'e': tipCss.left = pos.left - actualWidth - this.options.offset; tipCss.top = pos.top + pos.height / 2 - actualHeight / 2; break; case 'w': tipCss.left = pos.left + pos.width + this.options.offset; tipCss.top = pos.top + pos.height / 2 - actualHeight / 2; break; } $tip.css(tipCss).addClass('tipsy-' + gravity); $tip.find('.tipsy-arrow')[0].className = 'tipsy-arrow tipsy-arrow-' + gravity.charAt(0); if (this.options.fade) { $tip.stop().css({opacity: 0, display: 'block', visibility: 'visible'}).animate({opacity: this.options.opacity}); } else { $tip.css({visibility: 'visible', opacity: this.options.opacity}); } if (this.options.aria) { var $tipID = tipsyID(); $tip.attr("id", $tipID); this.$element.attr("aria-describedby", $tipID); } } }, destroy: function(){ this.$element.removeData('tipsy'); this.unbindHandlers(); this.hide(); }, unbindHandlers: function() { if(this.options.live){ $(this.$element.context).off('.tipsy'); } else { this.$element.unbind('.tipsy'); } }, hide: function() { if (this.options.fade) { this.tip().stop().fadeOut(function() { $(this).remove(); }); } else { this.tip().remove(); } if (this.options.aria) { this.$element.removeAttr("aria-describedby"); } }, fixTitle: function() { var $e = this.$element; if ($e.attr('title') || typeof($e.attr('original-title')) != 'string') { $e.attr('original-title', $e.attr('title') || '').removeAttr('title'); } }, getTitle: function() { var title, $e = this.$element, o = this.options; this.fixTitle(); var title, o = this.options; if (typeof o.title == 'string') { title = $e.attr(o.title == 'title' ? 'original-title' : o.title); } else if (typeof o.title == 'function') { title = o.title.call($e[0]); } title = ('' + title).replace(/(^\s*|\s*$)/, ""); return title || o.fallback; }, tip: function() { if (!this.$tip) { this.$tip = $('<div class="tipsy"></div>').html('<div class="tipsy-arrow"></div><div class="tipsy-inner"></div>').attr("role","tooltip"); this.$tip.data('tipsy-pointee', this.$element[0]); } return this.$tip; }, validate: function() { if (!this.$element[0].parentNode) { this.hide(); this.$element = null; this.options = null; } }, enable: function() { this.enabled = true; }, disable: function() { this.enabled = false; }, toggleEnabled: function() { this.enabled = !this.enabled; } }; $.fn.tipsy = function(options) { if (options === true) { return this.data('tipsy'); } else if (typeof options == 'string') { var tipsy = this.data('tipsy'); if (tipsy) tipsy[options](); return this; } options = $.extend({}, $.fn.tipsy.defaults, options); if (options.hoverable) { options.delayOut = options.delayOut || 20; } function get(ele) { var tipsy = $.data(ele, 'tipsy'); if (!tipsy) { tipsy = new Tipsy(ele, $.fn.tipsy.elementOptions(ele, options)); $.data(ele, 'tipsy', tipsy); } return tipsy; } function enter() { var tipsy = get(this); tipsy.hoverState = 'in'; if (options.delayIn == 0) { tipsy.show(); } else { tipsy.fixTitle(); setTimeout(function() { if (tipsy.hoverState == 'in') tipsy.show(); }, options.delayIn); } }; function leave() { var tipsy = get(this); tipsy.hoverState = 'out'; if (options.delayOut == 0) { tipsy.hide(); } else { setTimeout(function() { if (tipsy.hoverState == 'out' && !tipsy.hoverTooltip) tipsy.hide(); }, options.delayOut); } }; if (!options.live) this.each(function() { get(this); }); if (options.trigger != 'manual') { var eventIn = options.trigger == 'hover' ? 'mouseenter.tipsy focus.tipsy' : 'focus.tipsy', eventOut = options.trigger == 'hover' ? 'mouseleave.tipsy blur.tipsy' : 'blur.tipsy'; if (options.live) { $(this.context).on(eventIn, this.selector, enter).on(eventOut, this.selector, leave); } else { this.bind(eventIn, enter).bind(eventOut, leave); } } return this; }; $.fn.tipsy.defaults = { aria: false, className: null, delayIn: 0, delayOut: 0, fade: false, fallback: '', gravity: 'n', html: false, live: false, hoverable: false, offset: 0, opacity: 0.8, title: 'title', trigger: 'hover' }; $.fn.tipsy.revalidate = function() { $('.tipsy').each(function() { var pointee = $.data(this, 'tipsy-pointee'); if (!pointee || !isElementInDOM(pointee)) { $(this).remove(); } }); }; // Overwrite this method to provide options on a per-element basis. // For example, you could store the gravity in a 'tipsy-gravity' attribute: // return $.extend({}, options, {gravity: $(ele).attr('tipsy-gravity') || 'n' }); // (remember - do not modify 'options' in place!) $.fn.tipsy.elementOptions = function(ele, options) { return $.metadata ? $.extend({}, options, $(ele).metadata()) : options; }; $.fn.tipsy.autoNS = function() { return $(this).offset().top > ($(document).scrollTop() + $(window).height() / 2) ? 's' : 'n'; }; $.fn.tipsy.autoWE = function() { return $(this).offset().left > ($(document).scrollLeft() + $(window).width() / 2) ? 'e' : 'w'; }; /** * yields a closure of the supplied parameters, producing a function that takes * no arguments and is suitable for use as an autogravity function like so: * * @param margin (int) - distance from the viewable region edge that an * element should be before setting its tooltip's gravity to be away * from that edge. * @param prefer (string, e.g. 'n', 'sw', 'w') - the direction to prefer * if there are no viewable region edges effecting the tooltip's * gravity. It will try to vary from this minimally, for example, * if 'sw' is preferred and an element is near the right viewable * region edge, but not the top edge, it will set the gravity for * that element's tooltip to be 'se', preserving the southern * component. */ $.fn.tipsy.autoBounds = function(margin, prefer) { return function() { var dir = {ns: prefer[0], ew: (prefer.length > 1 ? prefer[1] : false)}, boundTop = $(document).scrollTop() + margin, boundLeft = $(document).scrollLeft() + margin, $this = $(this); if ($this.offset().top < boundTop) dir.ns = 'n'; if ($this.offset().left < boundLeft) dir.ew = 'w'; if ($(window).width() + $(document).scrollLeft() - $this.offset().left < margin) dir.ew = 'e'; if ($(window).height() + $(document).scrollTop() - $this.offset().top < margin) dir.ns = 's'; return dir.ns + (dir.ew ? dir.ew : ''); } }; })(jQuery);