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@atlaskit/tokens

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Design tokens are the single source of truth to name and store design decisions.

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import _classCallCheck from "@babel/runtime/helpers/classCallCheck"; import _createClass from "@babel/runtime/helpers/createClass"; /** * Below lines are copied from @material/material-color-utilities. * Do not modify it. */ /** * @license * Copyright 2022 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // material_color_utilities is designed to have a consistent API across // platforms and modular components that can be moved around easily. Using a // class as a namespace facilitates this. // // tslint:disable:class-as-namespace import { clampDouble } from './clamp-double'; import { lstarFromY } from './lstar-from-y'; import { yFromLstar } from './y-from-lstar'; /** * Utility methods for calculating contrast given two colors, or calculating a * color given one color and a contrast ratio. * * Contrast ratio is calculated using XYZ's Y. When linearized to match human * perception, Y becomes HCT's tone and L*a*b*'s' L*. Informally, this is the * lightness of a color. * * Methods refer to tone, T in the the HCT color space. * Tone is equivalent to L* in the L*a*b* color space, or L in the LCH color * space. */ export var Contrast = /*#__PURE__*/function () { function Contrast() { _classCallCheck(this, Contrast); } return _createClass(Contrast, null, [{ key: "ratioOfTones", value: /** * Returns a contrast ratio, which ranges from 1 to 21. * * @param toneA Tone between 0 and 100. Values outside will be clamped. * @param toneB Tone between 0 and 100. Values outside will be clamped. */ function ratioOfTones(toneA, toneB) { toneA = clampDouble(0.0, 100.0, toneA); toneB = clampDouble(0.0, 100.0, toneB); return Contrast.ratioOfYs(yFromLstar(toneA), yFromLstar(toneB)); } }, { key: "ratioOfYs", value: function ratioOfYs(y1, y2) { var lighter = y1 > y2 ? y1 : y2; var darker = lighter === y2 ? y1 : y2; return (lighter + 5.0) / (darker + 5.0); } /** * Returns a tone >= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns -1 if ratio cannot be achieved with tone parameter. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in -1 being returned. * @param ratio Contrast ratio of return value and tone. * Range is 1 to 21, invalid values have undefined behavior. */ }, { key: "lighter", value: function lighter(tone, ratio) { if (tone < 0.0 || tone > 100.0) { return -1.0; } var darkY = yFromLstar(tone); var lightY = ratio * (darkY + 5.0) - 5.0; var realContrast = Contrast.ratioOfYs(lightY, darkY); var delta = Math.abs(realContrast - ratio); if (realContrast < ratio && delta > 0.04) { return -1; } // Ensure gamut mapping, which requires a 'range' on tone, will still result // the correct ratio by darkening slightly. var returnValue = lstarFromY(lightY) + 0.4; if (returnValue < 0 || returnValue > 100) { return -1; } return returnValue; } /** * Returns a tone <= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns -1 if ratio cannot be achieved with tone parameter. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in -1 being returned. * @param ratio Contrast ratio of return value and tone. * Range is 1 to 21, invalid values have undefined behavior. */ }, { key: "darker", value: function darker(tone, ratio) { if (tone < 0.0 || tone > 100.0) { return -1.0; } var lightY = yFromLstar(tone); var darkY = (lightY + 5.0) / ratio - 5.0; var realContrast = Contrast.ratioOfYs(lightY, darkY); var delta = Math.abs(realContrast - ratio); if (realContrast < ratio && delta > 0.04) { return -1; } // Ensure gamut mapping, which requires a 'range' on tone, will still result // the correct ratio by darkening slightly. var returnValue = lstarFromY(darkY) - 0.4; if (returnValue < 0 || returnValue > 100) { return -1; } return returnValue; } /** * Returns a tone >= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns 100 if ratio cannot be achieved with tone parameter. * * This method is unsafe because the returned value is guaranteed to be in * bounds for tone, i.e. between 0 and 100. However, that value may not reach * the ratio with tone. For example, there is no color lighter than T100. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in 100 being returned. * @param ratio Desired contrast ratio of return value and tone parameter. * Range is 1 to 21, invalid values have undefined behavior. */ }, { key: "lighterUnsafe", value: function lighterUnsafe(tone, ratio) { var lighterSafe = Contrast.lighter(tone, ratio); return lighterSafe < 0.0 ? 100.0 : lighterSafe; } /** * Returns a tone >= tone parameter that ensures ratio parameter. * Return value is between 0 and 100. * Returns 100 if ratio cannot be achieved with tone parameter. * * This method is unsafe because the returned value is guaranteed to be in * bounds for tone, i.e. between 0 and 100. However, that value may not reach * the [ratio with [tone]. For example, there is no color darker than T0. * * @param tone Tone return value must contrast with. * Range is 0 to 100. Invalid values will result in 0 being returned. * @param ratio Desired contrast ratio of return value and tone parameter. * Range is 1 to 21, invalid values have undefined behavior. */ }, { key: "darkerUnsafe", value: function darkerUnsafe(tone, ratio) { var darkerSafe = Contrast.darker(tone, ratio); return darkerSafe < 0.0 ? 0.0 : darkerSafe; } }]); }();