UNPKG

@atlaskit/tile

Version:

A tile is a rounded square that takes an asset and represents a noun.

37 lines (36 loc) 1.16 kB
"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.default = TileSkeleton; var _react = _interopRequireDefault(require("react")); var _skeleton = _interopRequireDefault(require("@atlaskit/skeleton")); var _tile = _interopRequireDefault(require("./tile")); /** * __Tile Skeleton__ * * A tile skeleton is the loading state for the tile component. * */ function TileSkeleton(_ref) { var color = _ref.color, isShimmering = _ref.isShimmering, shimmeringEndColor = _ref.shimmeringEndColor, _ref$size = _ref.size, size = _ref$size === void 0 ? 'medium' : _ref$size, testId = _ref.testId; return /*#__PURE__*/_react.default.createElement(_tile.default, { label: "", size: size, testId: testId, backgroundColor: "transparent" }, /*#__PURE__*/_react.default.createElement(_skeleton.default, { color: color, isShimmering: isShimmering, ShimmeringEndColor: shimmeringEndColor, width: '100%', height: '100%', testId: testId ? "".concat(testId, "--skeleton") : undefined })); }