@atlaskit/icon
Version:
An icon is a symbol representing a command, device, directory, or common action.
17 lines (16 loc) • 1.13 kB
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _react = _interopRequireDefault(require("react"));
var _base = require("@atlaskit/icon/base");
var _boards = _interopRequireDefault(require("@atlaskit/icon/core/boards"));
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
const SwitcherIcon = props => /*#__PURE__*/_react.default.createElement(_base.IconFacade, Object.assign({
dangerouslySetGlyph: `<svg width="24" height="24" viewBox="0 0 24 24" role="presentation"><g fill="currentcolor"><path d="M3.507 15H16.5c-.007 0-.007-10-.007-10H3.5c.007 0 .007 10 .007 10M1.5 4.994C1.5 3.893 2.263 3 3.192 3h13.616c.934 0 1.692.895 1.692 1.994v10.012c0 1.101-.763 1.994-1.692 1.994H3.192c-.934 0-1.692-.895-1.692-1.994zM6.5 5v10h2V5zm5 0v10h2V5z"/><path d="M20.5 5h.006c1.101 0 1.994.895 1.994 1.994v12.012A1.995 1.995 0 0 1 20.506 21H8.494A1.995 1.995 0 0 1 6.5 19.006V19h13c.555 0 1-.448 1-1z"/></g></svg>`
}, props, {
newIcon: _boards.default
}));
SwitcherIcon.displayName = 'SwitcherIcon';
var _default = exports.default = SwitcherIcon;
;