@atlaskit/icon
Version:
An icon is a symbol representing a command, device, directory, or common action.
17 lines (16 loc) • 1 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _react = _interopRequireDefault(require("react"));
var _base = require("@atlaskit/icon/base");
var _screen = _interopRequireDefault(require("@atlaskit/icon/core/screen"));
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
const ScreenIcon = props => /*#__PURE__*/_react.default.createElement(_base.IconFacade, Object.assign({
dangerouslySetGlyph: `<svg width="24" height="24" viewBox="0 0 24 24" role="presentation"><g fill="currentcolor" fill-rule="evenodd"><path fill-rule="nonzero" d="M3 6.009C3 4.899 3.893 4 4.995 4h14.01C20.107 4 21 4.902 21 6.009v7.982c0 1.11-.893 2.009-1.995 2.009H4.995A2.004 2.004 0 0 1 3 13.991zM5 14h14V6H5z"/><path d="M10 17h4v3h-4zm-1 3.5a.5.5 0 0 1 .49-.5h5.02a.5.5 0 0 1 .49.5v.5H9z"/></g></svg>`
}, props, {
newIcon: _screen.default
}));
ScreenIcon.displayName = 'ScreenIcon';
var _default = exports.default = ScreenIcon;