@atlaskit/icon
Version:
An icon is a symbol representing a command, device, directory, or common action.
17 lines (16 loc) • 1.12 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _react = _interopRequireDefault(require("react"));
var _base = require("@atlaskit/icon/base");
var _camera = _interopRequireDefault(require("@atlaskit/icon/core/camera"));
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
const CameraIcon = props => /*#__PURE__*/_react.default.createElement(_base.IconFacade, Object.assign({
dangerouslySetGlyph: `<svg width="24" height="24" viewBox="0 0 24 24" role="presentation"><g fill="currentcolor" fill-rule="evenodd"><path d="M2 6.994C2 5.893 2.898 5 3.99 5h16.02C21.108 5 22 5.895 22 6.994v12.012A1.997 1.997 0 0 1 20.01 21H3.99A1.994 1.994 0 0 1 2 19.006zM4 7v12h16V7z"/><path fill-rule="nonzero" d="M12 17a4 4 0 1 0 0-8 4 4 0 0 0 0 8m0-2a2 2 0 1 1 0-4 2 2 0 0 1 0 4"/><path d="M8 4c0-.552.453-1 .997-1h6.006c.55 0 .997.444.997 1v1H8z"/><rect width="2" height="2" x="17" y="8" rx="1"/></g></svg>`
}, props, {
newIcon: _camera.default
}));
CameraIcon.displayName = 'CameraIcon';
var _default = exports.default = CameraIcon;