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@atlaskit/editor-plugin-block-controls

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Block controls plugin for @atlaskit/editor-core

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import _defineProperty from "@babel/runtime/helpers/defineProperty"; const filterAvailable = (descriptors, available) => descriptors.every(descriptor => available.has(descriptor.anchorName)) ? descriptors : descriptors.filter(descriptor => available.has(descriptor.anchorName)); const areSameDescriptors = (a, b) => a.length === b.length && a.every((descriptor, index) => descriptor === b[index]); /** * Keeps anchor decorations in step with the block-control surfaces React renders. * - An anchor stays until React has committed a tree that no longer uses it. * - Surfaces whose anchor is gone (deleted block, drag, limited mode) are left out of the snapshot, * so React removes them before the browser paints. */ export class SurfaceLifecycle { constructor() { _defineProperty(this, "committedRevision", 0); _defineProperty(this, "revision", 0); _defineProperty(this, "lastUsedRevision", new Map()); _defineProperty(this, "listeners", new Set()); _defineProperty(this, "availableAnchors", new Set()); _defineProperty(this, "publishedAnchors", new Set()); _defineProperty(this, "suppressed", false); _defineProperty(this, "getSnapshot", () => this.snapshot); _defineProperty(this, "subscribe", listener => { this.listeners.add(listener); return () => this.listeners.delete(listener); }); _defineProperty(this, "acknowledge", revision => { var _this$published$revis, _this$published, _this$onCommit; if (revision <= this.committedRevision || revision > ((_this$published$revis = (_this$published = this.published) === null || _this$published === void 0 ? void 0 : _this$published.revision) !== null && _this$published$revis !== void 0 ? _this$published$revis : 0)) { return; } this.committedRevision = revision; (_this$onCommit = this.onCommit) === null || _this$onCommit === void 0 ? void 0 : _this$onCommit.call(this); }); } setOnCommit(onCommit) { this.onCommit = onCommit; } publish(snapshot, anchors) { var _this$published2; if (((_this$published2 = this.published) === null || _this$published2 === void 0 ? void 0 : _this$published2.left) === snapshot.left && this.published.right === snapshot.right && this.published.forceVisibleOnMouseOut === snapshot.forceVisibleOnMouseOut && this.publishedAnchors.size === anchors.size && [...anchors.values()].every(name => this.publishedAnchors.has(name))) { return; } this.publishedAnchors = new Set(anchors.values()); const revision = ++this.revision; for (const name of anchors.values()) { this.lastUsedRevision.set(name, revision); } this.published = { ...snapshot, revision }; this.updateSnapshot(true); } retainAnchors(doc, desired, previous) { const positions = new Set(desired.find().map(decoration => decoration.from)); const retained = previous.find().filter(decoration => !positions.has(decoration.from) && this.isRetained(decoration.spec.anchorName)); return retained.length ? desired.add(doc, retained) : desired; } /** Whether a reconcile would drop anchors that no committed or pending tree still uses. */ hasRetirableAnchors(decorations) { return decorations.find().some(decoration => !this.isRetained(decoration.spec.anchorName)); } isRetained(name) { const revision = this.lastUsedRevision.get(name); // Keep the committed tree and every newer published tree until a later commit replaces them. return revision !== undefined && revision >= this.committedRevision; } /** * Records which anchors the browser can currently resolve. Removes surfaces for missing or * suppressed anchors from the snapshot synchronously, ahead of the next reconcile. */ updateAnchors(decorations, suppressed) { if (decorations === this.decorations && suppressed === this.suppressed) { return; } this.decorations = decorations; this.suppressed = suppressed; const names = new Set(decorations.find().map(decoration => decoration.spec.anchorName)); this.availableAnchors = suppressed ? new Set() : names; for (const name of this.lastUsedRevision.keys()) { if (!names.has(name)) { this.lastUsedRevision.delete(name); } } this.updateSnapshot(false); } /** Derives the snapshot React reads, replacing it only when the rendered surfaces change. */ updateSnapshot(published) { if (!this.published) { return; } const left = filterAvailable(this.published.left, this.availableAnchors); const right = filterAvailable(this.published.right, this.availableAnchors); if (!published && this.snapshot && areSameDescriptors(left, this.snapshot.left) && areSameDescriptors(right, this.snapshot.right)) { return; } this.snapshot = { ...this.published, left, right }; this.listeners.forEach(listener => listener()); } destroy() { this.availableAnchors = new Set(); this.publishedAnchors.clear(); this.lastUsedRevision.clear(); this.onCommit = undefined; this.decorations = undefined; this.published = undefined; this.snapshot = undefined; this.listeners.forEach(listener => listener()); } } const lifecycles = new WeakMap(); export const getSurfaceLifecycle = view => { let lifecycle = lifecycles.get(view); if (!lifecycle) { lifecycle = new SurfaceLifecycle(); lifecycles.set(view, lifecycle); } return lifecycle; };