@atlaskit/editor-common
Version:
A package that contains common classes and components for editor and renderer
14 lines (12 loc) • 568 B
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.isExpandCollapsed = exports.expandedState = void 0;
// Used to store the state of the new single player expand node
var expandedState = exports.expandedState = new WeakMap();
// used to determine if the expand is expanded or collapsed
var isExpandCollapsed = exports.isExpandCollapsed = function isExpandCollapsed(node) {
var _expandedState$get;
return (_expandedState$get = !expandedState.get(node)) !== null && _expandedState$get !== void 0 ? _expandedState$get : false;
};