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@atlaskit/editor-common

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A package that contains common classes and components for editor and renderer

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import { NodeSelection } from '@atlaskit/editor-prosemirror/state'; import { selectTableClosestToPos } from '@atlaskit/editor-tables/utils'; /** * Returns a NodeSelection for the node at `start`. * Matches the `platform_editor_block_menu=true` path in block-controls: * mediaGroup with a single child → select the child; all others → select the node. * Returns false when no node exists at `start`. */ export var getNodeSelectionForPos = function getNodeSelectionForPos(doc, start) { var node = doc.nodeAt(start); if (!node) { return false; } if (node.type.name === 'mediaGroup' && node.childCount === 1) { return new NodeSelection(doc.resolve(start + 1)); } return new NodeSelection(doc.resolve(start)); }; /** Applies a CellSelection to `tr` for the table node at `tableNodePos`. */ export var selectTableNodeAtPos = function selectTableNodeAtPos(tr, tableNodePos) { selectTableClosestToPos(tr, tr.doc.resolve(tableNodePos + 1)); return tr; }; /** * Selects the node at `nodePos` without any plugin-API dependency. * Tables use CellSelection; all other nodes use NodeSelection. */ export var selectNodeAtPos = function selectNodeAtPos(tr, nodePos, nodeType) { if (nodeType === 'table') { return selectTableNodeAtPos(tr, nodePos); } var selection = getNodeSelectionForPos(tr.doc, nodePos); if (selection) { tr.setSelection(selection); } return tr; };