@atlaskit/button
Version:
A button triggers an event or action. They let users know what will happen next.
56 lines (51 loc) • 3 kB
JavaScript
import _defineProperty from "@babel/runtime/helpers/defineProperty";
function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
import React from 'react';
import { fg } from '@atlaskit/platform-feature-flags/fg';
function isIconRenderProp(func) {
return !func.displayName &&
// most function components and class components have a displayName, negate them
!func.render &&
// forwardRef doesn't require a display name, however it does include a render function, negate them
typeof func === 'function' // at the very least we need to be a function
;
}
/**
* How far an icon can move past its box before it reaches the border of the button, which is the
* space around the icon in the button minus the width of the border, so that the icon doesn't go
* over the border. Passed to icon render props so that, for example, `IconMotion` can use it as its
* `overshoot`. These are worked out once here, as every icon in every button goes through this file.
*/
var OVERSHOOT_DEFAULT = "calc(".concat("var(--ds-space-100, 8px)", " - ", "var(--ds-border-width, 1px)", ")");
var OVERSHOOT_COMPACT = "calc(".concat("var(--ds-space-050, 4px)", " - ", "var(--ds-border-width, 1px)", ")");
var getOvershoot = function getOvershoot(spacing) {
return spacing === 'compact' ? OVERSHOOT_COMPACT : OVERSHOOT_DEFAULT;
};
/**
* __Icon renderer__
*
* Used to support render props with icons.
*
*/
var IconRenderer = function IconRenderer(_ref) {
// React Compiler opt-out: RC-incompatible (memoization breaks runtime behaviour).
'use no memo';
var Icon = _ref.icon,
spacing = _ref.spacing;
var isRenderProp = isIconRenderProp(Icon);
var iconProps = {
label: '',
color: 'currentColor',
size: fg('platform_dst_button_chevron_sizing') ? function (iconName) {
return iconName.startsWith('Chevron') ? 'small' : 'medium';
} : undefined
};
// Only a render prop can use `motionOvershoot`, so an icon component doesn't get it
var icon = isRenderProp ? Icon(_objectSpread(_objectSpread({}, iconProps), {}, {
motionOvershoot: getOvershoot(spacing)
})) : /*#__PURE__*/React.createElement(Icon, iconProps);
// @ts-expect-error -- The render-prop guard returns IconProp (a component type), which is not a ReactNode.
return /*#__PURE__*/React.createElement(React.Fragment, null, icon);
};
export default IconRenderer;