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@atlaskit/button

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A button triggers an event or action. They let users know what will happen next.

8 lines (7 loc) 283 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.iconButtonSpacing = exports.buttonSpacing = void 0; var buttonSpacing = exports.buttonSpacing = ['default', 'compact']; var iconButtonSpacing = exports.iconButtonSpacing = ['default', 'compact'];