@atlaskit/avatar
Version:
An avatar is a visual representation of a user or entity.
56 lines (54 loc) • 2.81 kB
JavaScript
/* skeleton.tsx generated by @compiled/babel-plugin v0.36.1 */
;
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _typeof = require("@babel/runtime/helpers/typeof");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
require("./skeleton.compiled.css");
var React = _interopRequireWildcard(require("react"));
var _runtime = require("@compiled/react/runtime");
var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != _typeof(e) && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
var bgColorCssVar = '--avatar-skeleton-background-color';
var styles = {
root: "_2rko1q5u _189e1bk5 _1dqonqa1 _1h6d1j28 _1e0c1o8l _bfhk1r8p _tzy4nh7s",
strongOpacity: "_tzy4clii"
};
var sizeStyles = {
xsmall: "_1bsb7vkz _4t3i7vkz",
small: "_1bsb1tcg _4t3i1tcg",
medium: "_1bsbzwfg _4t3izwfg",
large: "_1bsb1ylp _4t3i1ylp",
xlarge: "_1bsb16xz _4t3i16xz",
xxlarge: "_1bsb1qr7 _4t3i1qr7"
};
var borderRadiusMap = {
xsmall: "_2rkogqwt",
small: "_2rkogqwt",
medium: "_2rko1l7b",
large: "_2rko1l7b",
xlarge: "_2rkoi2wt",
xxlarge: "_2rkob7nn"
};
/**
* __Skeleton__
*
* A skeleton is the loading state for the avatar component.
*
* - [Examples](https://atlassian.design/components/avatar/avatar-skeleton/examples)
* - [Code](https://atlassian.design/components/avatar/avatar-skeleton/code)
*/
var Skeleton = function Skeleton(_ref) {
var size = _ref.size,
appearance = _ref.appearance,
color = _ref.color,
weight = _ref.weight;
return /*#__PURE__*/React.createElement("div", {
style: (0, _defineProperty2.default)({}, bgColorCssVar, color !== null && color !== void 0 ? color : 'currentColor'),
className: (0, _runtime.ax)([styles.root, sizeStyles[size !== null && size !== void 0 ? size : 'medium'], appearance === 'square' && borderRadiusMap[size !== null && size !== void 0 ? size : 'medium'], weight === 'strong' && styles.strongOpacity])
});
};
var _default = exports.default = Skeleton;