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@atlaskit/adf-schema

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Shared package that contains the ADF-schema (json) and ProseMirror node/mark specs

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import { backgroundColor as backgroundColorFactory } from '../../next-schema/generated/markTypes'; import { hexToEditorTextBackgroundPaletteColor } from '../../utils/editor-palette'; import { rgbToHex, L200, T200, P200, M200, Neutral300, O200 } from '../../utils/colors'; import { getGlobalTheme } from './text-color'; import { getDarkModeLCHColor } from '../../utils/lch-color-inversion'; /** * @name backgroundColor_mark */ const colorArrayPalette = [[Neutral300, 'Gray'], // token: color.background.accent.gray.subtler [T200, 'Teal'], // token: color.background.accent.teal.subtler [L200, 'Lime'], // token: color.background.accent.lime.subtler [O200, 'Orange'], // token: color.background.accent.orange.subtler [M200, 'Magenta'], // token: color.background.accent.magenta.subtler [P200, 'Purple'] // token: color.background.accent.purple.subtler ]; // @see https://product-fabric.atlassian.net/wiki/spaces/E/pages/55979455/Colour+picker+decisions#Colourpickerdecisions-Visualdesigndecisions export const backgroundColorPalette = new Map(); colorArrayPalette.forEach(([color, label]) => backgroundColorPalette.set(color.toLowerCase(), label)); export const backgroundColor = backgroundColorFactory({ parseDOM: [{ style: 'background-color', getAttrs: maybeValue => { const value = maybeValue; let hexColor; if (value.match(/^rgb/i)) { hexColor = rgbToHex(value); } else if (value[0] === '#') { hexColor = value.toLowerCase(); } // else handle other colour formats return hexColor && backgroundColorPalette.has(hexColor) ? { color: hexColor } : false; } }, // This rule ensures when loading from a renderer or editor where the // presented text color does not match the stored hex color -- that the // text color is preserved. // // This is used to support the work-around that converts the hex color to // a design system token to enable light / dark mode (through a CSS variable --custom-palette-color) { tag: '.fabric-background-color-mark', getAttrs: maybeElement => { if (!(maybeElement instanceof HTMLElement)) { return false; } const hexColor = maybeElement.dataset.backgroundCustomColor; return hexColor && backgroundColorPalette.has(hexColor) ? { color: hexColor } : false; } }], toDOM(mark) { let paletteColorValue; /** * Documents can contain custom colors when content has been migrated from the old editor, or created via APIs. * * This behaviour predates the introduction of dark mode. * * Without the inversion logic below, text with custom colors, can be hard to read when the user loads the page in dark mode. * * This introduces inversion of the presentation of the custom text colors when the user is in dark mode. * * This can be done without additional changes to account for users copying and pasting content inside the Editor, because of * how we detect text colors copied from external editor sources. Where we load the background color from a * separate attribute (data-text-custom-color), instead of the inline style. * * See the following document for more details on this behaviour * https://hello.atlassian.net/wiki/spaces/CCECO/pages/2908658046/Unsupported+custom+text+colors+in+dark+theme+Editor+Job+Story */ const tokenColor = hexToEditorTextBackgroundPaletteColor(mark.attrs.color); if (tokenColor) { paletteColorValue = tokenColor; } else { if (getGlobalTheme().colorMode === 'dark') { // if we have a custom color, we need to check if we are in dark mode paletteColorValue = getDarkModeLCHColor(mark.attrs.color); } else { // if we are in light mode, we can just set the color paletteColorValue = mark.attrs.color; } } return ['span', { class: 'fabric-background-color-mark', // Editor common has a common style which uses this css variable as the value for // the color property using the `fabric-text-background-color-mark` selector applied above. style: `--custom-palette-color: ${paletteColorValue}`, ['data-background-custom-color']: mark.attrs.color }]; } });