@ars9/decay
Version:
A library for numeric values decaying with time
159 lines (158 loc) • 7.18 kB
JavaScript
"use strict";
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Decay = exports.DecayType = void 0;
var events_1 = __importDefault(require("events"));
var DecayType;
(function (DecayType) {
DecayType[DecayType["Linear"] = 0] = "Linear";
DecayType[DecayType["Exponential"] = 1] = "Exponential";
})(DecayType = exports.DecayType || (exports.DecayType = {}));
var Decay = (function (_super) {
__extends(Decay, _super);
function Decay(config) {
var _this = _super.call(this) || this;
if (!config) {
config = {};
}
_this._value =
config.initialValue !== undefined ? Number(config.initialValue) : 1;
_this.decayValue =
config.decayValue !== undefined ? Number(config.decayValue) : 1;
_this.minValue = config.minValue !== undefined ? Number(config.minValue) : 0;
_this.maxValue =
config.maxValue !== undefined ? Number(config.maxValue) : Infinity;
_this.interval =
config.interval !== undefined ? Number(config.interval) : 1000;
_this.type = config.type !== undefined ? config.type : DecayType.Linear;
_this.iter = 0;
return _this;
}
Decay.prototype.increment = function (value) {
this.value += value !== undefined ? value : this.decayValue;
};
Decay.prototype.decrement = function (value) {
this.value -= value !== undefined ? value : this.decayValue;
};
Object.defineProperty(Decay.prototype, "value", {
get: function () {
return this._value;
},
set: function (newValue) {
this._value = Number(newValue);
this.enforceMinMax();
},
enumerable: false,
configurable: true
});
Decay.prototype.start = function () {
var _this = this;
this.timer = setInterval(function () { return _this.tick(); }, this.interval);
this.emit('start', this.value);
};
Decay.prototype.stop = function () {
this.iter = 0;
if (this.timer) {
clearInterval(this.timer);
}
this.emit('stop', this.value);
return this.value;
};
Decay.prototype.wait = function () {
return __awaiter(this, void 0, void 0, function () {
var _this = this;
return __generator(this, function (_a) {
return [2, new Promise(function (resolve, reject) {
if (!_this.timer) {
reject();
}
var resolver = function (v) {
_this.removeListener('min', resolver);
_this.removeListener('max', resolver);
_this.removeListener('stop', resolver);
resolve(v);
};
_this.once('min', resolver);
_this.once('max', resolver);
_this.once('stop', resolver);
})];
});
});
};
Decay.prototype.tick = function () {
if (this.type === DecayType.Exponential) {
this.value -= this.decayValue * Math.pow(Math.E, this.iter);
}
else {
this.value -= this.decayValue;
}
this.iter++;
};
Decay.prototype.enforceMinMax = function () {
if (this.value > this.maxValue) {
this.value = this.maxValue;
this.emit('max', this.value);
this.iter = 0;
}
if (this.value < this.minValue) {
this.value = this.minValue;
this.emit('min', this.value);
this.iter = 0;
}
};
return Decay;
}(events_1.default));
exports.Decay = Decay;