@ark-ui/react
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A collection of unstyled, accessible UI components for React, utilizing state machines for seamless interaction.
36 lines (30 loc) • 2.03 kB
JavaScript
Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
const floatingPanelBody = require('./floating-panel-body.cjs');
const floatingPanelCloseTrigger = require('./floating-panel-close-trigger.cjs');
const floatingPanelContent = require('./floating-panel-content.cjs');
const floatingPanelContext = require('./floating-panel-context.cjs');
const floatingPanelControl = require('./floating-panel-control.cjs');
const floatingPanelDragTrigger = require('./floating-panel-drag-trigger.cjs');
const floatingPanelHeader = require('./floating-panel-header.cjs');
const floatingPanelPositioner = require('./floating-panel-positioner.cjs');
const floatingPanelResizeTrigger = require('./floating-panel-resize-trigger.cjs');
const floatingPanelRoot = require('./floating-panel-root.cjs');
const floatingPanelRootProvider = require('./floating-panel-root-provider.cjs');
const floatingPanelStageTrigger = require('./floating-panel-stage-trigger.cjs');
const floatingPanelTitle = require('./floating-panel-title.cjs');
const floatingPanelTrigger = require('./floating-panel-trigger.cjs');
exports.Body = floatingPanelBody.FloatingPanelBody;
exports.CloseTrigger = floatingPanelCloseTrigger.FloatingPanelCloseTrigger;
exports.Content = floatingPanelContent.FloatingPanelContent;
exports.Context = floatingPanelContext.FloatingPanelContext;
exports.Control = floatingPanelControl.FloatingPanelControl;
exports.DragTrigger = floatingPanelDragTrigger.FloatingPanelDragTrigger;
exports.Header = floatingPanelHeader.FloatingPanelHeader;
exports.Positioner = floatingPanelPositioner.FloatingPanelPositioner;
exports.ResizeTrigger = floatingPanelResizeTrigger.FloatingPanelResizeTrigger;
exports.Root = floatingPanelRoot.FloatingPanelRoot;
exports.RootProvider = floatingPanelRootProvider.FloatingPanelRootProvider;
exports.StageTrigger = floatingPanelStageTrigger.FloatingPanelStageTrigger;
exports.Title = floatingPanelTitle.FloatingPanelTitle;
exports.Trigger = floatingPanelTrigger.FloatingPanelTrigger;
;