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@ark-ui/react

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A collection of unstyled, accessible UI components for React, utilizing state machines for seamless interaction.

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'use strict'; Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' }); const floatingPanelBody = require('./floating-panel-body.cjs'); const floatingPanelCloseTrigger = require('./floating-panel-close-trigger.cjs'); const floatingPanelContent = require('./floating-panel-content.cjs'); const floatingPanelContext = require('./floating-panel-context.cjs'); const floatingPanelControl = require('./floating-panel-control.cjs'); const floatingPanelDragTrigger = require('./floating-panel-drag-trigger.cjs'); const floatingPanelHeader = require('./floating-panel-header.cjs'); const floatingPanelPositioner = require('./floating-panel-positioner.cjs'); const floatingPanelResizeTrigger = require('./floating-panel-resize-trigger.cjs'); const floatingPanelRoot = require('./floating-panel-root.cjs'); const floatingPanelRootProvider = require('./floating-panel-root-provider.cjs'); const floatingPanelStageTrigger = require('./floating-panel-stage-trigger.cjs'); const floatingPanelTitle = require('./floating-panel-title.cjs'); const floatingPanelTrigger = require('./floating-panel-trigger.cjs'); exports.Body = floatingPanelBody.FloatingPanelBody; exports.CloseTrigger = floatingPanelCloseTrigger.FloatingPanelCloseTrigger; exports.Content = floatingPanelContent.FloatingPanelContent; exports.Context = floatingPanelContext.FloatingPanelContext; exports.Control = floatingPanelControl.FloatingPanelControl; exports.DragTrigger = floatingPanelDragTrigger.FloatingPanelDragTrigger; exports.Header = floatingPanelHeader.FloatingPanelHeader; exports.Positioner = floatingPanelPositioner.FloatingPanelPositioner; exports.ResizeTrigger = floatingPanelResizeTrigger.FloatingPanelResizeTrigger; exports.Root = floatingPanelRoot.FloatingPanelRoot; exports.RootProvider = floatingPanelRootProvider.FloatingPanelRootProvider; exports.StageTrigger = floatingPanelStageTrigger.FloatingPanelStageTrigger; exports.Title = floatingPanelTitle.FloatingPanelTitle; exports.Trigger = floatingPanelTrigger.FloatingPanelTrigger;