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@ariusii/intersect.ts

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The Intersect Engine API Client Library based on TS.

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/** * This is the GameObjects Class, it contains all the methods to handle Game Object's. * Those actions do not require any Query Role. * @class Chat * @link https://docs.freemmorpgmaker.com/en-US/api/v1/endpoints/gameobjects.html * @author AriusII */ export class GameObjects { private _url: string private _token: string constructor(_url: string, _token: string) { this._url = _url this._token = _token } /** * Grabs a list of game objects and their stored information from the server given it's type and paging information. * @param type - The KEY type of object you want to get. (Check official doc'.) * @param page - The page you want to get. * @param count - The number of objects you want to get. * @returns - The response from the server. */ async getList(type: string, page: number, count: number) { const res = await fetch(`${this._url}/api/v1/gameobjects/${type}`, { method: 'GET', headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${this._token}` }, body: JSON.stringify({ page: page || 0, count: count || 5 }) }) return await res.json() } /** * It retrieves the config for a singular game object from the server given it's type and id. * @param type - The KEY type of object you want to get. (Check official doc'.) * @param id - The id of the object you want to get. * @returns - The response from the server. */ async getObject(type: string, id: string) { const res = await fetch(`${this._url}/api/v1/gameobjects/${type}/${id}`, { method: 'GET', headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${this._token}` } }) return await res.json() } /** * It retrieves the servers timing configuration and color hues for each time of day. * @returns - The response from the server. */ async getTime() { const res = await fetch(`${this._url}/api/v1/gameobjects/time`, { method: 'GET', headers: { 'Content-Type': 'application/json', 'Authorization': `Bearer ${this._token}` } }) return await res.json() } }