@ariusii/intersect.ts
Version:
The Intersect Engine API Client Library based on TS.
33 lines • 1.44 kB
TypeScript
/**
* This is the GameObjects Class, it contains all the methods to handle Game Object's.
* Those actions do not require any Query Role.
* @class Chat
* @link https://docs.freemmorpgmaker.com/en-US/api/v1/endpoints/gameobjects.html
* @author AriusII
*/
export declare class GameObjects {
private _url;
private _token;
constructor(_url: string, _token: string);
/**
* Grabs a list of game objects and their stored information from the server given it's type and paging information.
* @param type - The KEY type of object you want to get. (Check official doc'.)
* @param page - The page you want to get.
* @param count - The number of objects you want to get.
* @returns - The response from the server.
*/
getList(type: string, page: number, count: number): Promise<any>;
/**
* It retrieves the config for a singular game object from the server given it's type and id.
* @param type - The KEY type of object you want to get. (Check official doc'.)
* @param id - The id of the object you want to get.
* @returns - The response from the server.
*/
getObject(type: string, id: string): Promise<any>;
/**
* It retrieves the servers timing configuration and color hues for each time of day.
* @returns - The response from the server.
*/
getTime(): Promise<any>;
}
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