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@arcgis/core

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ArcGIS Maps SDK for JavaScript: A complete 2D and 3D mapping and data visualization API

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import type Accessor from "../../core/Accessor.js"; import type { DragAction, MouseWheelAction } from "./types.js"; export interface NavigationActionMapProperties extends Partial<Pick<NavigationActionMap, "dragPrimary" | "dragSecondary" | "dragTertiary" | "mouseWheel">> {} /** * The navigation action map defines the default behavior of the navigation controls. * * > [!WARNING] * > * > **Known Limitations** * > * > The `zoom` action is only supported in a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/). * > The `dragTertiary` action is only supported in a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/). * * @since 4.32 */ export default class NavigationActionMap extends Accessor { constructor(properties?: NavigationActionMapProperties); /** * The primary drag navigation action. On a mouse, this corresponds to a drag while the primary button (usually the * left button) is pressed. On a touch device, this corresponds to a single touch drag. * The `zoom` action is only supported in a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/) * * @default "pan" */ dragPrimary: DragAction; /** * The secondary drag navigation action. On a mouse, this corresponds to a drag while the secondary button (usually * the right button) is pressed. On a touch device, this corresponds to a two-finger twist gesture. * The `zoom` action is only supported in a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/) * * @default "rotate" */ dragSecondary: DragAction; /** * The tertiary drag navigation action. On a mouse, this corresponds to a drag while the tertiary button (usually the * middle button) is pressed. On a touch device, this corresponds to a two-finger pinch gesture. * This is only supported in a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/). * * @default "zoom" */ dragTertiary: DragAction; /** * The mouse wheel zoom action. This action is triggered when the mouse wheel is scrolled. * * @default "zoom" */ accessor mouseWheel: MouseWheelAction; }