@arcgis/core
Version:
ArcGIS Maps SDK for JavaScript: A complete 2D and 3D mapping and data visualization API
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TypeScript
/**
* Geodesically buffer 2D geometries. A geodesic buffer creates an area around a geometry by calculating the shortest distance between points on the curved surface of the Earth, minimizing the distortion caused by map projections.
* This results in a more accurate buffer when applied over larger geographic areas such as those covering multiple UTM zones, or when using global scales.
*
* > [!WARNING]
* >
* > **Notes**
* >
* > Verify that `isLoaded()` returns `true` before using this module.
* > Use `load()` to load this module's dependencies.
*
* @since 4.31
* @see [Sample - Geometry operator - geodesic buffers](https://developers.arcgis.com/javascript/latest/sample-code/gx-geodesicbuffer/)
*/
import type Polygon from "../Polygon.js";
import type { LengthUnit } from "../../core/units.js";
import type { GeometryUnion, GeodeticCurveType } from "../types.js";
export interface ExecuteOptions {
/**
* The type of geodetic curve used to determine the buffer.
*
* @default "geodesic"
*/
curveType?: GeodeticCurveType;
/**
* The deviation offset to use for convergence.
* Unless the `unit` option is set, the default is meters.
* The geodesic arcs of the resulting buffer will be closer than the max deviation of the true buffer.
* The default value of NaN will be a maximum of 0.01 meters and (up-to) 0.2% of the buffer distance.
*
* @default NaN
*/
maxDeviation?: number;
/**
* The length unit of the buffer distances and max deviation.
*
* @default "meters"
*/
unit?: LengthUnit;
}
export interface ExecuteManyOptions extends ExecuteOptions {
/**
* If true, the resulting buffer geometries will be unioned.
*
* @default false
*/
union?: boolean;
}
/**
* Indicates if all dependencies of this module have been loaded.
*
* @returns Returns `true` if this module's dependencies have been loaded.
*/
export function isLoaded(): boolean;
/**
* Loads this module's dependencies. This method must be called first if `isLoaded` returns `false`.
*
* @returns Resolves when the dependencies have been loaded.
* @see [isLoaded()](https://developers.arcgis.com/javascript/latest/references/core/geometry/operators/geodesicBufferOperator/#isLoaded)
*/
export function load(): Promise<void>;
/**
* Creates a geodesic buffer around the input geometry.
*
* @param geometry - The geometry to buffer.
* @param distance - The buffer distance for the geometry. Unless the `unit` option is set, the default is meters.
* @param options - Additional options.
* @returns Returns the buffered geometry or null.
* @example
* if (!geodesicBufferOperator.isLoaded()) {
* await geodesicBufferOperator.load();
* }
*
* // Calculate the buffer of a polyline geometry
* const bufferGeometry = geodesicBufferOperator.execute(polyline, 100);
*/
export function execute(geometry: GeometryUnion, distance: number, options?: ExecuteOptions): Polygon | null | undefined;
/**
* Creates a geodesic buffer around the input geometries.
*
* @param geometries - The set of geometries to buffer.
* All the geometries must have the same spatial reference.
* @param distances - The buffer distance for each of the geometries. Unless the `unit` option is set, the default is meters.
* If the size of the distances array is less than the number of geometries in the input geometries,
* the last distance value is used for the rest of geometries.
* @param options - Additional options.
* @returns Returns the buffered geometries.
*/
export function executeMany(geometries: GeometryUnion[], distances: number[], options?: ExecuteManyOptions): Polygon[];
/**
* Indicates if the operator supports input geometries that contain curves.
* The value is `null` or `undefined` until the operator is loaded, then it will always be `true`.
* This will produce densified output geometries.
*/
export const supportsCurves: boolean | null | undefined;