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ArcGIS Maps SDK for JavaScript: A complete 2D and 3D mapping and data visualization API

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/* All material copyright ESRI, All Rights Reserved, unless otherwise specified. See https://js.arcgis.com/4.33/esri/copyright.txt for details. */ import{cyclicalPI as t}from"../../../../core/Cyclical.js";import{deg2rad as e,clamp as n,acosClamped as o,asinClamped as r}from"../../../../core/mathUtils.js";import{createScreenPointArray as a}from"../../../../core/screenUtils.js";import{fromRotation as i,exactEquals as s,rotate as c,multiply as l}from"../../../../core/libs/gl-matrix-2/math/mat4.js";import{IDENTITY as m,create as u}from"../../../../core/libs/gl-matrix-2/factories/mat4f64.js";import{set as f}from"../../../../core/libs/gl-matrix-2/math/vec2.js";import{create as p}from"../../../../core/libs/gl-matrix-2/factories/vec2f64.js";import{e as h,l as M,d as g,t as y,f as b,n as d,s as x,c as v,h as j,g as z,m as P,i as w}from"../../../../chunks/vec32.js";import{create as I}from"../../../../core/libs/gl-matrix-2/factories/vec3f64.js";import{create as H,fromPoints as S,axis as A,wrapAxisAngle as E}from"../../../../geometry/support/axisAngle.js";import{coordinateSystemFromOneAxisAndNormalVector as k,vectorCoordinates as T}from"../../../../geometry/support/coordinateSystem.js";import{create as U,fromNormalAndOffset as G,intersectRay as R}from"../../../../geometry/support/plane.js";import{c as q,m as C,i as F,a as V}from"../../../../chunks/sphere.js";import{sm4d as O,sv3d as W}from"../../../../geometry/support/vectorStacks.js";import{fromScreenAtEye as B,fromScreen as D}from"../../support/geometryUtils/ray.js";import{intersectScreen as J}from"../../support/geometryUtils/sphere.js";import K from"../../webgl/RenderCamera.js";import{terrainId as L}from"../../webgl-engine/lib/verticalOffsetUtils.js";var N;!function(t){t[t.Ellipsoid=0]="Ellipsoid",t[t.Silhouette=1]="Silhouette"}(N||(N={}));const Q=30,X=[1,3e8],Y=80,Z=8,$=200,_=1508e5,tt=5,et=50,nt=5,ot=10,rt=90,at={exclude:new Set([L])};function it(t,e,n){return n[0]=e[0]/(t.fullWidth/t.pixelRatio),n[1]=e[1]/(t.fullHeight/t.pixelRatio),n}function st(t){for(;t>Math.PI;)t-=2*Math.PI;for(;t<-Math.PI;)t+=2*Math.PI;return t}function ct(t,e,n){const o=i(O.get(),n[3],A(n));null==o||s(o,m)||(g(re,t.eye,e),y(re,re,o),t.eye=b(re,re,e),g(re,t.center,e),y(re,re,o),t.center=b(re,re,e),t.up=y(re,t.up,o))}function lt(t,e,n,o){return R(t,D(e,n,le),o)}function mt(t,e,n,o){return R(t,B(e,n,le),o)}function ut(t,e,n,o){const r=W.get();let a=1-n;g(r,e,t.eye);const i=M(r);let s=i*(1-a);a>=0&&s<o&&(s=o,a=-(s-i)/i),Math.abs(i-s)<1e-6||(z(r,r,a),t.eye=b(re,t.eye,r),t.center=P(re,t.center,e,a))}function ft(t,e,n){e.getScreenCenter(pt),J(t,e,pt,re)&&(e.center=re);const o=e.distance,r=o*n;if(Math.abs(o-r)<1e-6)return;const a=z(W.get(),e.viewForward,r);e.eye=g(re,e.center,a)}const pt=a();function ht(t,e){w(e,0,0,0);for(const n of t)b(e,e,n);z(e,e,1/t.length)}function Mt(t,e,n,o){return Math.sin(t/M(e))*(n+o.radius)}function gt(t,e,n,o){return Mt(Math.PI/2,e,n,o)+(t-Math.PI/2)}var yt;!function(t){t[t.Vertical=0]="Vertical",t[t.Horizontal=1]="Horizontal"}(yt||(yt={}));const bt={Elevation:3e4,Angle:e(16)},dt=e(80);function xt(t,e,n,o,r,a){const i=I(),s=q();let c=!0,l=!0;return t.intersectScreen(n,i,a)?s[3]=M(i):(l=!1,e.aboveGround&&r!==N.Ellipsoid?s[3]=Math.max(M(e.center),.9*o):s[3]=M(e.eye)-e.relativeElevation,r===N.Silhouette?Pt(s,e,n,i):c=J(s,e,n,i)),{sphere:s,scenePickPoint:c?i:null,hasGeometryIntersection:l}}function vt(t,e,n,o){const r=t.relativeElevation;if(r>bt.Elevation&&"global"===o)return yt.Horizontal;B(t,e,me);const a=Math.sign(r),i=n.worldUpAtPosition(t.eye,re);return-a*h(i,me.direction)<Math.sin(bt.Angle)*M(me.direction)?yt.Vertical:yt.Horizontal}function jt(t,e,n){g(zt,n,e),t.eye=g(re,t.eye,zt),t.center=g(re,t.center,zt)}const zt=I();function Pt(t,e,n,o){const r=B(e,n,le);return null!=r&&(C(t,r,wt),F(t,r,o)?!(x(wt,r.origin)<x(o,r.origin))||(v(o,wt),!1):(g(It,e.eye,e.center),d(It,It),G(It,-h(d(It,It),wt),Ht),R(Ht,r,o),!1))}const wt=I(),It=I(),Ht=U();function St(a,i,s,c,l,m){let u=0;if(j(se,a,i),g(ae,a,i),M(a)<=l||!c.aboveGround){j(s,ae,c.eye);const f=h(a,i)/(M(a)*M(i));if(f<.9999)u=o(f);else{const t=M(j(I(),a,i))/(M(a)*M(i));u=r(t)}const p=Math.cos(n(t.normalize(e(m)),0,dt));u=-u-Math.max(0,M(i)-l)/(p*l)}else g(At,c.eye,c.center),j(s,ae,At),u=-M(ae)/l;return d(s,s),z(s,s,M(se)),u}const At=I();function Et(r,a,i,s){let c,l;const m=Math.cos(n(t.normalize(e(s)),0,dt));return c=a>i?-(a-i)/(m*i):a<-i?Math.PI-(a+i)/(m*i):o(a/i),l=r>i?-(r-i)/(m*i):r<-i?Math.PI-(r+i)/(m*i):o(r/i),(l-c)*i}function kt(t,e,n,o,r,a,i,s,c,l){const m=Et(t[2],e[2],a[3],s),u=c?Et(t[0],e[0],a[3],180):e[0]-t[0],p=Math.sin(i)*u-Math.cos(i)*m,M=Math.cos(i)*u+Math.sin(i)*m;d(re,r);const g=c?p/Math.sqrt(Math.abs(a[3]**2-h(n,re)**2)):p/a[3],y=M/Math.sqrt(Math.abs(a[3]**2-h(n,o)**2));f(l,g,y)}function Tt(t,e,n,o,r,a,i,s,c,l){j(se,t,e),k(a.up,a.eye,Nt,Qt,Xt),k([0,0,1],a.eye,Jt,Kt,Lt),v(n,Kt),v(o,Jt),d(n,n),z(n,n,M(se)),T(t,d(Qt,Qt),d(Xt,Xt),d(Nt,Nt),Yt),T(e,Qt,Xt,Nt,Zt),kt(Yt,Zt,t,Jt,Kt,i,s,c,l,r)}function Ut(t,e,n,o,r,a,s){i(te,r,o),i(ee,s,a),l(ne,te,ee),g(e,t,n),y(e,e,ne),b(e,e,n)}function Gt(t,e,n,o,r,a){i(te,o,n),i(ee,a,r),l(ne,te,ee),g(re,t.eye,e),y(re,re,ne),t.eye=b(re,re,e),g(re,t.center,e),y(re,re,ne),t.center=b(re,re,e),g(re,t.up,e),y(re,re,ne),t.up=b(re,re,e)}const Rt={Pole:.95,Angle:e(18),Tilt:45,TiltHysteresisMargin:1e-7};let qt=!1;function Ct(t,e,n,o,r,a){const i=Math.abs(o)>Math.PI-Rt.Angle||Math.abs(o)<Rt.Angle,s=(Math.abs(t[2])<n*Rt.Pole||Math.abs(e)>n)&&a;return i&&s?!qt&&r<Rt.Tilt-Rt.TiltHysteresisMargin?qt=!0:qt&&r>Rt.Tilt+Rt.TiltHysteresisMargin&&(qt=!1):qt=!1,qt}function Ft(t,e,n,o,r,a){if(a)S(n,o,_t),ct(e,V(t),_t);else{const a=St(n,o,ce,e,t[3],r);ct(e,V(t),E(ce,a))}}function Vt(t,e,n,o,r,a,i){const s=i?20:1,c=1e-12;let l,m;v(oe,o),ie.copyFrom(e);for(let u=0;u<s&&x(n,oe)>c&&(l=x(n,oe),Tt(n,oe,Kt,Jt,$t,ie,t,r,a,i),Gt(ie,V(t),Jt,$t[1],Kt,$t[0]),Ut(oe,oe,V(t),Jt,$t[1],Kt,$t[0]),m=x(n,oe),m<l||0===u);u++)e.copyFrom(ie)}function Ot(n,o,r,a,i,s,c){Ct(r,h(o.up,r),n[3],-t.normalize(e(i)),s,o.aboveGround)?Vt(n,o,r,a,-t.normalize(e(i)),s,c):Ft(n,o,r,a,s,c)}function Wt(t,e,n,o,r,a){const{eye:i}=t;k([0,0,1],i,Jt,Kt,Lt);const s=e.translation[0]*n.pan,l="zoom"===r.mode?0:e.translation[1]*n.pan,m=Math.max(Math.sqrt(Math.abs(1-h(t.center,Jt)**2/M(t.center)**2)),.5),u=(Math.sin(a)*l+Math.cos(a)*s)/m,f=-Math.cos(a)*l+Math.sin(a)*s;switch(c(o.pan.matrix,o.pan.matrix,u,Jt),o.pan.enabled=!0,r.mode){case"pan":c(o.pan.matrix,o.pan.matrix,f,Kt),o.pan.enabled=!0;break;case"zoom":o.zoom=-e.translation[1]*n.zoom}}function Bt(t,e,n,o,r){const{eye:a,viewRight:i}=t,s=j(W.get(),i,a),l=e.translation[0]*n.pan;switch(0!==l&&(c(o.pan.matrix,o.pan.matrix,-l,s),o.pan.enabled=!0),r.mode){case"pan":{const t=e.translation[1]*n.pan;0!==t&&(c(o.pan.matrix,o.pan.matrix,t,i),o.pan.enabled=!0);break}case"zoom":o.zoom=-e.translation[1]*n.zoom}}function Dt(n,o,r,a,i,s,c,l,m){Ct(n.center,h(n.up,n.center),M(n.center),-t.normalize(e(s)),c,o.aboveGround)?Wt(o,r,a,l,m,-t.normalize(e(i))):Bt(o,r,a,l,m)}const Jt=I(),Kt=I(),Lt=I(),Nt=I(),Qt=I(),Xt=I(),Yt=I(),Zt=I(),$t=p(),_t=H(),te=u(),ee=u(),ne=u(),oe=I(),re=I(),ae=I(),ie=new K,se=I(),ce=I(),le={origin:I(),direction:I()},me={origin:I(),direction:I()};export{yt as NavigationMode,N as SpherePickPointFallback,dt as TiltThresholdPanningSpeed,bt as VerticalPanTresholds,jt as applyPanPlanar,Ft as applyPanSphericalDirectRotation,Vt as applyPanSphericalPreserveHeading,ct as applyRotation,Gt as applyRotationWithTwoAxes,ft as applyZoomOnSphere,ut as applyZoomToPoint,ht as centroid,X as distanceClampValues,at as excludeTerrain,lt as intersectPlaneFromScreenPoint,mt as intersectPlaneFromScreenPointAtEye,Et as lengthFromPoints,et as minHeightLimit,vt as navigationMode,it as normalizeCoordinate,st as normalizeRotationDelta,gt as offSurfaceTiltToEyeTiltGlobal,Mt as onSurfaceTiltToEyeTiltGlobal,tt as panDistanceModifier,Dt as panMotionToRotationMatrix,Ot as panToPosition,xt as pickPointAndInitSphere,Q as pivotDistanceModifier,Rt as preservingHeadingThresholds,nt as rotatePivotDistanceModifier,ot as rotatePivotMinDistanceModifier,Ut as rotatePointAroundTwoAxes,rt as rotateScreenPixelArea,St as rotationAngleAndAxisDirectRotation,Tt as rotationAnglesAndAxesHeadingPreserving,kt as rotationAnglesHeadingPreserving,Y as screenPixelArea,Ct as shouldPreserveHeading,Pt as sphereOrPlanePointFromScreenPoint,Z as zoomDistanceModifier,_ as zoomMaxDistanceModifier,$ as zoomMinDistanceModifier};