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@arcgis/coding-components

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Contains components for editing code in different languages. The currently supported languages are html, css, json, TypeScript, JavaScript, and Arcade.

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/** * helper to track the languages that have been encountered in monaco-editor. * Useful for wrapping callbacks passed to monaco's languages.onLanguage function. * See arcade-contribution for usage. */ export declare function withLanguageTracking(languageId: string, registerCallback: () => void): () => void; /** * Sets up the language in the editor outside of the editor. * This is useful for when the editor is not present, but we still want to use the language features, like theming. * We do this by creating a model with the languageId and then disposing of it. * See usage in {@link ArcgisLanguageApiPanel}. */ export declare function setupLanguageOutsideEditor(languageId: string): Promise<void>;