@arcgis/coding-components
Version:
Contains components for editing code in different languages. The currently supported languages are html, css, json, TypeScript, JavaScript, and Arcade.
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TypeScript
import { worker } from 'monaco-editor';
import { IArcadeWorker } from './types';
import { Diagnostic, ArcadeApiContext } from '@arcgis/arcade-languageservice';
import { CompletionList, Position, TextEdit } from 'vscode-languageserver-types';
import { WorkerHost } from '../language-defaults-base';
interface IArcadeWorkerData {
languageId: string;
}
/**
* The Arcade Web Worker is leveraging the Arcade Language Service to provide the editor functionalities.
* The Arcade Web Worker is proxied by the Monaco worker server.
*/
export declare class ArcadeWorker implements IArcadeWorker {
private _ctx;
private _languageId;
private _languageService;
constructor(_ctx: worker.IWorkerContext<WorkerHost>, { languageId }: IArcadeWorkerData);
doValidation(modelId: string, context: ArcadeApiContext): Promise<Diagnostic[]>;
doComplete(modelId: string, position: Position, context: ArcadeApiContext): Promise<CompletionList>;
doFormat(modelId: string, context: ArcadeApiContext): Promise<TextEdit[]>;
private _getTextDocument;
}
export {};