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@arcgis/coding-components

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Contains components for editing code in different languages. The currently supported languages are html, css, json, TypeScript, JavaScript, and Arcade.

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import { makeRuntime as e } from "@arcgis/lumina"; import { trackAccess as s, createObservable as r, createTrackingTarget as a, runTracked as c } from "@arcgis/core/applications/Components/reactiveUtils.js"; /*! All material copyright Esri, All Rights Reserved, unless otherwise specified. See https://js.arcgis.com/4.33/esri/copyright.txt for details. v4.33.14 */ const t = e({ defaultAssetPath: "https://js.arcgis.com/4.33/coding-components/", hydratedAttribute: "hydrated" }), { customElement: n, getAssetPath: i, setAssetPath: d } = t; t.t = s; t.o = r; t.c = a; t.r = c; export { n as c, i as g, t as r, d as s };