@arcgis/coding-components
Version:
Contains components for editing code in different languages. The currently supported languages are html, css, json, TypeScript, JavaScript, and Arcade.
17 lines (16 loc) • 627 B
JavaScript
import { makeRuntime as e } from "@arcgis/lumina";
import { trackAccess as s, createObservable as r, createTrackingTarget as a, runTracked as c } from "@arcgis/core/applications/Components/reactiveUtils.js";
/*! All material copyright Esri, All Rights Reserved, unless otherwise specified.
See https://js.arcgis.com/4.33/esri/copyright.txt for details.
v4.33.14 */
const t = e({ defaultAssetPath: "https://js.arcgis.com/4.33/coding-components/", hydratedAttribute: "hydrated" }), { customElement: n, getAssetPath: i, setAssetPath: d } = t;
t.t = s;
t.o = r;
t.c = a;
t.r = c;
export {
n as c,
i as g,
t as r,
d as s
};